Rating
+3

SHIELD BASH GR85+ (Defensive version)

Regular
Solo
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Skills

  • Shield Bash Pound
  • Shield Glare Zealous Glare
  • Laws of Valor Unstoppable Force
  • Iron Skin Flash
  • Provoke Hit Me
  • Akarat's Champion Prophet
  • Finery
  • Heavenly Strength
  • Hold Your Ground
  • Towering Shield

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Esoteric Alteration

Kanai's Cube

  • The Final Witness
  • Aquila Cuirass
  • Unity

There are multiple ways to play Shield Bash with Unity.

1) With and without Piro Marella

2) With and without Furnace in the cube (and with Final Witness equipped)

Without Piro Marella you will be often out of wrath in density and will not be able to reset your skills and laws smoothly, also Life Per Wrath healing will not be very effective.

Without Furnace you will do less damage to elites, but if you have Piro Marella equipped, the gameplay will be smoother and resets faster.

ADDITIONAL INFO:

1) Few comments about Akarath's Awakening in the cube = it's not worth it. Losing 50% wrath cost for occasional extra cooldown.. No thanx. Shield Bash costs are INSANE if you fight 3+mobs on screen, Without Piro Marella you will be out of wrath very very fast, and no amount of CDR can compensate that. CDR is just utility for Roland, unlike, Akkhan for example, where it's a quality-of-life component of the build.

2) Ancient Parthan Defenders are not worth it IMHO. Iron Skin only lasts 4 seconds and overall a good solid 50% damage reduction proved to be more efficient for me across the rift, than occasional chance to stun during a very short Iron Skin uptime window.

5) All armor gems = diamonds for all res.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

move speed->all

chc-chd-cdr-ias

life-allres

rcr-LoH-Ad

Build Guide

Hello guys!

First of all i am not a big fan of Shield Bash in general, but i know there's plenty of SB players out there who really enjoy the gameplay. So in the absense of optimized SB builds out there, let me help you with this guide.

This is the second version of the build and it uses all "basic" shield bash things like the Flail of the Ascended, Final Witness and Justice Lantern + Unity.

Back in the day, we had no Flail of the Ascended, so we used Furnace + Piro Marella instead. It was quite an easy, straighforward setup. Now it's a little more complicated.

What's the difference with the Offensive" version?

1) High block chance, around x4 more sheet toughness (HC viable)

3) Around 25% less trash damage, and 75% less elite damage. This looks like a big difference, but since you don't die much, the gameplay is much smoother and the uptime is much higher. So the difference is not as big as it seems. I cleared GR83 with this build and GR85 with the Offensive version. It all greatly depends on the rift.

4) We don't have indestructible, and so, can die from one-shots. Not HC friendly, but still viable!

5) We can drop Finery for Indestructible, but will immidiately lose 15% of damage + ALSO 10% less toughness. (can do for HC)

6) Dropping Hold Your Ground for Indestructible will be the same 15% less damage + ALSO 54% less toughness! Absolutely forbidden!

7) Gogok can be used instead of Esoteric if you don't die much.

8) The gameplay is very smooth since we don't use generator.

GR89 CLEAR with Offensive version: https://youtu.be/xFPaJlXx-HE

Thank you!
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