Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Death from Above
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Dread Iron gives a boost to Avalanche. You don't need it to proc from ground stomp since it's all over the place when you're screaming your ass off. It's a flat out damage boost.
You are right about Cave-in. Molten is terrible for this build. Both the neck and bracers should have Physical %.
Also, toss WotB. This build has no means of reducing cooldowns outside of it's synergy abilities. One of the few builds that Wrath doesn't help you. Wrath should be swapped out for Battle Rage: Bloodshed. That ability will have a 100% uptime since you'll be swimming in fury, and will provide a much larger boost over the time that Wrath isn't up.
While we're at it, War Cry should use Vet Warning. And swap Bane of the Powerful for Esoteric Alteration. At higher rifts, that damage from Bane of the Powerful will do you no good if you're constantly dead.
Also, get rid of brawler if you're going to do this as a Boulder Toss and not a Seismic Slam build. The increase in your fury cap will cause the boulder to do way more damage, and since it's your primary source of damage in this build, it will parse out to being more damage.
Lastly, 5th passive should be Nerves of Steel. You live, you die, you live again!
Another thing i have been experimenting with that i like much better than boulder toss is seismic slam and just switch out those wrists to '' Bracers of Destruction instead. that is my opinion and my playstyle tho. Seismic slam also works pretty good with the Brawler passive
Dread Iron gives a boost to Avalanche. You don't need it to proc from ground stomp since it's all over the place when you're screaming your ass off. It's a flat out damage boost.
You are right about Cave-in. Molten is terrible for this build. Both the neck and bracers should have Physical %.
Also, toss WotB. This build has no means of reducing cooldowns outside of it's synergy abilities. One of the few builds that Wrath doesn't help you. Wrath should be swapped out for Battle Rage: Bloodshed. That ability will have a 100% uptime since you'll be swimming in fury, and will provide a much larger boost over the time that Wrath isn't up.
While we're at it, War Cry should use Vet Warning. And swap Bane of the Powerful for Esoteric Alteration. At higher rifts, that damage from Bane of the Powerful will do you no good if you're constantly dead.
Also, get rid of brawler if you're going to do this as a Boulder Toss and not a Seismic Slam build. The increase in your fury cap will cause the boulder to do way more damage, and since it's your primary source of damage in this build, it will parse out to being more damage.
Lastly, 5th passive should be Nerves of Steel. You live, you die, you live again!
Really great info here. My friend is new to the game and I'm trying to get her build worked out while knowing nothing about barbs. Would you be willing to check out my build here and let me know if the stat priorities are Ok? I noticed some were missing from this build so I wanted to add more AR and AD but I'm really not sure what I'm doing.
Dread Iron gives a boost to Avalanche. You don't need it to proc from ground stomp since it's all over the place when you're screaming your ass off. It's a flat out damage boost.
You are right about Cave-in. Molten is terrible for this build. Both the neck and bracers should have Physical %.
Also, toss WotB. This build has no means of reducing cooldowns outside of it's synergy abilities. One of the few builds that Wrath doesn't help you. Wrath should be swapped out for Battle Rage: Bloodshed. That ability will have a 100% uptime since you'll be swimming in fury, and will provide a much larger boost over the time that Wrath isn't up.
While we're at it, War Cry should use Vet Warning. And swap Bane of the Powerful for Esoteric Alteration. At higher rifts, that damage from Bane of the Powerful will do you no good if you're constantly dead.
Also, get rid of brawler if you're going to do this as a Boulder Toss and not a Seismic Slam build. The increase in your fury cap will cause the boulder to do way more damage, and since it's your primary source of damage in this build, it will parse out to being more damage.
Lastly, 5th passive should be Nerves of Steel. You live, you die, you live again!
Just sayin with these tweaks this build shines as hell at least until gr40
I've used these modifications up through GR62. I'm even missing the ring from my cube, so I don't have the 50% damage reduction from it. With the ring, I imagine it would be easy enough to progress further.
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because it has the % avalance dmg increase
Dread Iron gives a boost to Avalanche. You don't need it to proc from ground stomp since it's all over the place when you're screaming your ass off. It's a flat out damage boost.
You are right about Cave-in. Molten is terrible for this build. Both the neck and bracers should have Physical %.
Also, toss WotB. This build has no means of reducing cooldowns outside of it's synergy abilities. One of the few builds that Wrath doesn't help you. Wrath should be swapped out for Battle Rage: Bloodshed. That ability will have a 100% uptime since you'll be swimming in fury, and will provide a much larger boost over the time that Wrath isn't up.
While we're at it, War Cry should use Vet Warning. And swap Bane of the Powerful for Esoteric Alteration. At higher rifts, that damage from Bane of the Powerful will do you no good if you're constantly dead.
Also, get rid of brawler if you're going to do this as a Boulder Toss and not a Seismic Slam build. The increase in your fury cap will cause the boulder to do way more damage, and since it's your primary source of damage in this build, it will parse out to being more damage.
Lastly, 5th passive should be Nerves of Steel. You live, you die, you live again!
Be cautious, it is not the best build for HC
Another thing i have been experimenting with that i like much better than boulder toss is seismic slam and just switch out those wrists to '' Bracers of Destruction instead. that is my opinion and my playstyle tho. Seismic slam also works pretty good with the Brawler passive