Rating
+23

Bul-Kathos's WHIRLWIND V2.0 GR100+

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Skills

  • Whirlwind Blood Funnel
  • Ignore Pain Ignorance is Bliss
  • Threatening Shout Falter
  • War Cry Veteran's Warning
  • Wrath of the Berserker Insanity
  • Battle Rage Bloodshed
  • Berserker Rage
  • Boon of Bul-Kathos
  • Ruthless
  • Rampage

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Taeguk
    • Pain Enhancer

Kanai's Cube

  • The Furnace
  • Mantle of Channeling
  • Skull Grasp

Not much space for experiments here! Bull-Kathos swords with maxed area damage/cdr OR CDR/attack speed.

5th passive: Berserker's Rage/Brawler/Tough as Nails

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

move speed->str

cdr->

all res>

area damage-> loh

Build Guide

Whirlwind got a decent buff in patch 2.6.1 and gained around +10 levels. Now it BLENDS EVEN BETTER! Wrath of the Wastes set got a buff, Skull Grasp got a boost and Bul-Kathos's mighty weapons got buffed too, now we can drop Weapon Master and spin with all offensive passives!

As usual, easy to learn, but hard to master :)

1) Area Damage everywhere, where possible. 150 area damage is good :). Try to get at least 35% cdr and then max AD everywhere.

3) STR Augments for more DPS/toughness

4) 5th Passive: Nerves of Steel/Brawler

5) ~35CDR required for perma WOTB. All the rest should be spent on Area Damage and attack speed.

6) Bane of the Trapped can be used instead of Pain Enhancer (almost same results across the rift, worse against Juggernauts).

7) All diamonds in chest/pants for more toughness.

8) With the recent 45% BKs buff it is possible to proc OROTZ faster and even drop two CDR rolls on both weapons for IAS!

SKILL OPTIONS:

Now for some safer options if you have low paragon/bad gear/no augments (like me).

1) Ignore Pain - Iron Hide. More DR, but much less recovery.

2) Threatening shout - Demoralize. A little more crowds/AD usage and much more Damage Reduction, but much less raw DPS. Useless against RG as well (RG cannot be taunted).

4) Overpower - Killing Spree/Crushing Advance instead of Warcry. Killing Spree is max DPS option (if you can survive)

5) Ancient Spear - Rage Flip, great pulling option for wandering leftover elites. Pretty hard to execute though (for me personally)

6) Battle Rage - Swords of Plughshares - good healing source, but much less AOE damage.

7) Ground Stomp - Wrenching Stomp instead of Warcry = good grouiping/stun skill, but can make you dead in seconds. VERY GOOD for creating density!

Keep in mind that Obsidian Ring of the Zodiac reduces RAMAINING cooldowns of skills "currently on cooldown" by 1 seconds, randomely. So if you have 3 skills on cooldowns instead of 4, it will refresh WoTB faster. Don't spam Falter/Warcry and Ground Stomp like crazy. If you play without Ground Stomp and use Rage Flip or Overpower (it uses charges with it's own cooldown) for example = Zodiac will refresh WoTB faster (and you need less CDR).

Also one more important thing: Obsidian Ring of the Zodiac has internal cooldown of around 0.9sec/Sheet_Attack_Speed (just like Stricken gem). So with higher attack speed===>faster_ticks_of_WW = you will proc Obsidian Ring faster. This is one the main reasons why we use Pain Enhancer. Higher attack speed===>higher breakpoints===> faster ticks==>faster Obsidian procs.

GR98 CLEAR: https://youtu.be/MvscG53kWXI

Thank you!
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