Build Guide
Dual channeling for easy and fun tal rasha stacks refresh. Left click/Right click when stack refresh needed and keep mind to try to sync with CoE cycle.
Perma teleport available for offense (stun) and defense (reposition/run away), also activates arcane tal rasha stack. Use teleport/keep distance to maximize Zei gem and Power hungry passive. Basicaly, your whole Arcane power is here to fuel your teleports due to "free" dpsing with low AP cost from channel spells.
Maximum usage of CoE via channeling appropriate spells at right time and meteors are falling constantly for Fire CoE rotation(hard to not get this bonus used to the max to be honest).
For farming and group play more offensive passive choices are possible and welcome instead of Blur (Glass cannon,Conflagration..., whatever u prefer.). Also, possibility to take Force weapon instead of Deflection for farming/group.
For solo, don't forget Templar follower. Pick the skill that slows enemies upon your and his attacks for BoT bonus. Altho you can slow enemies with Ray of frost. For his gear, find your lightning damage weapon of choice and couple it with stun ring and give him ess of johan for ammy. Freeze shield as well. For second ring, Oculus ring is very nice. Slap Unity IF needed, as that will require you to lose CoE and lots of damage potential from losing Oculus buff as well.
Bane of stricken gem can be used for progression instead of BoP.
As for energy armor skill, adjust per need.
Pinpoint one for low farming and more DPS.
Force to not get hit for too much on proper enemies.
Prismatic when appropriate.
Ray of frost can also be runed depending on need. More slow and freeze possibility might be better for solo. +Cold damage might be better for party play with Cold using party member.
Have fun with easy&fun gameplay and high damage output.
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