Build Guide
Earth-based, high Aoe damage
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.
Increase damage to 735% weapon damage as Fire and knocks all enemies hit up into the air.
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.
Increase Dodge Chance by 30% while affected by War Cry.
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Critical Hits cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
All enemies within 24 yards are pulled in towards you.
Earthquake's damage turns into Physical.
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 20 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
While active, gain 50% increased damage.
Gain 30 Fury when Avalanche or Earthquake is triggered.
You deal 25% additional damage while near maximum Fury.
Increase Strength by 1% for 8 seconds after killing or assisting in killing an enemy. This effect stacks up to 25 times.
You deal 40% additional damage to enemies below 30% health.
+626–750 Dexterity
+626–750 Strength
+626–750 Intelligence
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+626–750 Intelligence
+626–750 Dexterity
+626–750 Strength
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
+626–750 Dexterity
+626–750 Strength
+626–750 Intelligence
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+416–500 Dexterity
+416–500 Strength
+416–500 Intelligence
+(1177–1439)–(1410–1788) Arcane Damage
+(1177–1439)–(1410–1788) Poison Damage
+(1177–1439)–(1410–1788) Lightning Damage
+(1177–1439)–(1410–1788) Holy Damage
+(1177–1439)–(1410–1788) Cold Damage
+(1177–1439)–(1410–1788) Fire Damage
+(1177–1439)–(1410–1788) Damage
+192–245 Strength
+192–245 Intelligence
+192–245 Dexterity
+18–23 Dexterity
+18–23 Strength
+18–23 Intelligence
+18–23 Dexterity
+18–23 Strength
+18–23 Intelligence
Helm: Amethyst
Chest/Legs: Diamonds
Weapon: Ruby/Emerald
Maximum Resource |
Movement Speed |
Primary Stat |
Vitality |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Cooldown Reduction |
Resist All |
Life |
Armor |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Earth-based, high Aoe damage
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