Rating
+2

Ray of frost sup wiz for group

Regular
Group
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Skills

  • Ray of Frost Sleet Storm
  • Teleport Wormhole
  • Slow Time
  • Black Hole Event Horizon
  • Frost Nova Bone Chill
  • Energy Twister Gale Force
  • Conflagration
  • Cold Blooded
  • Evocation
  • Unstable Anomaly

Items

More Details
  • Legendary Gems

    • Iceblink
    • Gem of Efficacious Toxin
    • Esoteric Alteration

Kanai's Cube

  • Etched Sigil
  • Ranslor's Folly
  • Ring of Royal Grandeur

Stats on items we look for:

Vit

%life

AS

LOH

Armor


Gems in items:

Head, armor, legs = DIamonds

Weapon = Ametyst (LoH)


Hellfire passive: Blur, Unwavering will or any that is listed.


If you have strand change teleport rune to safe passage

Paragon Priorities

Core

Movement Speed
Vitality
Maximum Resource
Primary Stat

Offense

Critical Hit Chance
Attack Speed
Cooldown Reduction
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Ms for 25% (add Ms from boots if you have it on them)

Rest in vit


Offence, Defence and Utility like in graph

Build Guide

This build is for teams were you are as third support with sup monk and barb.


You are here to walk with damage dealer and proc all buffs and debuffs on mobs what is eady with RoF and Etched Sigil will spam other spells exept slowtime and frost nova and ofc tp.


You have to cast frost nova by yourself and slow time also and black hole from time to time to be sure that area will be safe.


Use Slowtime to reduce dmg for teammates. Use Black hole to remove dangerous objects and gather some mobs together.