Rating
+17

Roland's LIGHTNING SWEEPER GR100+

Regular
Hybrid
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Skills

  • Sweep Attack Trip Attack
  • Condemn Vacuum
  • Steed Charge Draw and Quarter
  • Iron Skin Flash
  • Laws of Valor Unstoppable Force
  • Akarat's Champion Prophet
  • Heavenly Strength
  • Finery
  • Indestructible
  • Holy Cause

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Bane of the Powerful

Kanai's Cube

  • The Furnace
  • Aquila Cuirass
  • Convention of Elements

1) It is possible to use Unity instead of OROTZ for HC. Akarath's uptime will take much longer though.

2) You can use Hellfire amulet as well, with Unity, but DPS will drop by A LOT.

3) Don't cube Golden Flense and wear Furnace, Golden Flense rolls with Sweep Damage.

4) You can also use any defensive gems instead of Bane of the Powerful. But BOtP is the way to go for high GRs.

All gems in chest/head/legs = Diamonds

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Move speed->stat

CDR->CHC/CHC/IAS

Allres->life->

LOH->RCR->AOE

Build Guide

Hey guys!

So, Roland got a significant buff in 2.5.0 and 2.6.1! More damage and more toughness.

Actually Sweeper was the first solid Roland's build that made it to the top of leaderboards. It's very oldschool. And it was the first build which allowed me to enter TOP100 LB for Crusaders during season 3/ERA. I must say the build itself hasn't changed much since then! The skills are the same. Just the items have changed a little.


Here is my GR90 clear:https://youtu.be/BzueSQNcQ4Y

more videos:

Diablo III 2.4.3 PTR: Roland's Legacy HOLY Sweeper Crusader tests (Sweep Attack)

Diablo III Crusader: Sweep Attack & "Critical" rune, is it possible?

Diablo III Crusader: Sweep Attack - Holy vs. Lightning v.s Fire?

GENERAL TIPS:

1) CDR is good of cause for higher uptime of Akarath's Champion and skills, but not mandatory. You can roll less CDR and more allres/vit/area_damage and use GOGOK instead of Bane of the Powerful.

2) I don't recomment rolling a lot of Area Damage. It will melt trash mobs fast, and since we replenish our wrath with Golden Flense in massive packs.. We will have wrath problems if we melt trash too fast. The key is to kill elite INSIDE a huge pack of trash, before we run out of wrath and before all trash melts.

3) Sweeping refreshes our Law and Iron Skin quickly. Akarath's Champion, however is not considered a "defensive skill", and is refreshed purely through CDR and ORotZ.

4) Drag Elites to a fresh trash packs and melt them inside.

SKILL OPTIONS:

1) Endurance instead of Draw and Quarter. Less density generated, but a little more mobility

2) Use Provoke - Charged Up/Cleanse instead of Steed Charge. This is not really bad and will help with CC/Wrath/Crowding/Healing and damage a lot. A matter of choice mostly, if you feel you are mobile enough with just Flash or need wrath for an RG fight.

3) Shield Glare - Divine Verdict/Zealous Glare. Will help a bit with the damage/wrath.

4) In 2.4.2 mobs develop knockback/stun immunity quickly, but unfortunately there is no grouping skill left, better than Vacuum. Just move from pack to pack if you notice that mobs developed immunity, let it wear off.


STATS/GEAR OPTIONS:

You need to recover HP somehow, so LIFE ON HIT on weapon is your #1 priority. Or Life per Wrath Spent on weapon/shield, Life On Hit on bracers/helm. At least that, or you won't be able to survive. It was like that in season 3 and it's the same now. But in season 3 we also used Unity.

Thank you!
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