Rating
+58

2.4.2 WW/Rend T13 farm

Regular
Hybrid
BBCode Link
Edit

Skills

  • Rend Bloodbath
  • Whirlwind Blood Funnel
  • Overpower Killing Spree
  • Battle Rage Bloodshed
  • War Cry Veteran's Warning
  • Wrath of the Berserker Insanity
  • Rampage
  • Weapons Master
  • Ruthless
  • Nerves of Steel

Items

More Details
  • Legendary Gems

    • Taeguk
    • Bane of the Trapped
    • Bane of the Powerful

Kanai's Cube

  • The Furnace
  • Mantle of Channeling
  • Ring of Royal Grandeur

Shoulders/legs: Pretty much comes down to what item you get that nets you higher stats (ancients etc). But you want either Mantle of Channeling+Waste legs or Waste shoulders+Hexing pants, and the one you're not using you put in cube.


Belt: I'd personally go for Lamentation for the increased damage. But using Chilanik's for extra movement speed or Cassius for survivability (in that case swap out overpower for Ignore Pain) works quite well also.


Wrists: All 3 options are quite viable. But again my personal preference would be to use Nemesis bracers as it's a farm build, to get those extra elite packs from pylons. Warzechian may be a better option for bounties.


Legendary gems: Taeguk and Trapped are a bit "locked". But the third slot is a bit more up to personal preference. Personally as it's more of a farm build I'd go for Bane of the Powerful (stricken is also an option).


Helm gem: Amethyst for survivability - Topaz if you need the resource cost reduction (Diamond also an option - but shouldn't be needed when using Zodiac ring).


Gear gems: Diamonds for survivability - Ruby for damage

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Core: Straight forward, cap out MS at the 25% (remember it adds together your gear+paragon) and then primairy stat all the way (unless you really feel you need the survivability)

Offense: You can swap around the CHC/CHD depending on how much of the respective stats you already have managed to get from gear (as they're rather synergetic stats).

Defense: Not 100% sure on the life/armor order, but more than likely best to get AR first.

Utility: Can get RCR first if you feel you don't get enough fury when doing your spinning.

Build Guide

Do remember that this build is not that great, your aim is to gear up to a Raekor/IK or Leapquake build, as those are performing a whole lot better than WW does. WW will work in T13, but it requires a bit more gear than some other classes may.


Just put together a simple guide-line for a friend and thought I might as well flesh it out a bit as there seemed to be a lack them for starter/early on WW builds.