Build Guide
OLD BUILD HERE: http://www.diablofans.com/builds/85778-thorns-of-the-invoker-gr95-in-depth-guide (with OLD video! Check it out for FULL OLD VERSION of the build!)
GENERAL TIPS:
The build is less density dependent now but killing trash is still important!
1) Avoid fighting lonely elite/blues. You need to generate Thorns procs from BLOCKS. No packs = no blocks. Lure them into the packs of trash and let your area damage work for you.
2) Try to maintain at least 50% cdr and AS MUCH ATTACK SPEED as possible. The faster you attack, the faster you apply thorns damage/area damage through HACK and 2pc Invoker.
5) Since in density you will reset cooldowns fast with Akarat's Awakening, it is possible to sacrifice even more CDR for attack speed/all res.
5) RGs without adds will take more time to kill (less 2pc stacks).
6) Arcane/Frozen is bad as usual. Also skip Shielding and Illusionist.
7) Area Damage is pretty strong in this build. So i suggest sacrificing some CDR for AOE on weapon, and CDR/AS/AOE gloves would be great too, as well as AOE shoulders wtih CDR.
8) Thorns secondary rolls everywhere
9) As much all resist as possible
10) Watch for COE physical rotation. Never miss it.
11) Try to find balance between Life on Hit and CDR/Area Damage/Attack Speed. I personally recommend to have LOH on bracers/helm and weapon.
SKILL OPTIONS:
1) Decaying Strength instead of Invincible. Much more damage mitigation, but less recovery and lower DPS (lower attack speed). Recommended to use with paragon less than 1000-1500. Sometimes i get annoyed with frequent deaths and switch to Decaying Strength..The difference in survivability is HUGE.
2) Provoke - Too Scared to Run/Cleanse instead of Hit Me. More CCing of mobs, but less damage reduction. Better be used along with Invincible.
3) Bed of Nails instead of Provoke if you will use Akarath's Awakening + Pig Sticker/Hack and cube Blood Brother. This will compensate some damage loss from the Spiker/Provoke. Not as good as it was in 2.4.1 though
GR100 CLEAR: https://www.youtube.com/watch?v=wzdCxTnmeU0
Thank you!
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not necessarily, coe is an average of 50% dps becasue you have access to 4 elements and it cycles through them in order. So 1 fourth of 200 is 50 hence 50%. For that matter even if it was a constant 200% if you had enough paragon points into vit going with rorg and the setup he uses could be better then the setup you have above. However the paragon levels needed to make that better would insanely high and much more then the average uses has. The fact is that for most people the coe damage is much higher just becasue thorns dps will usually be allot higher then vit most of the time. Your average player does not have insane paragon lvls to bloat the vitality with and the 50% dps to that thorns dps after your skills have buffed it is nuts. Thus convention of elements is better at least 90% of the time.
I just got primal sanguine wrists and want to use them. So could i take out COE, put in RROG and put something like heart of iron in to the cube? Like this https://www.d3planner.com/124073919 would be missing the COE procs but would the extra thorns damage from heart of iron make up for it?
Just decided to read the post above this ahaha. my bad
I read through the comments and I don't believe this has been asked yet but I apologize if it has: Does Votoiyas double the 6 piece bonus of Invokers or increase it in any way? I'm figuring the answer is no but I thought I'd ask. Also another question, is it possible to generate more 2 piece stacks by using both slash and punish? Since the wording on the description is "or" I would think it would be possible. Thanks!