Build Guide
OLD BUILD HERE: http://www.diablofans.com/builds/85778-thorns-of-the-invoker-gr95-in-depth-guide (with OLD video! Check it out for FULL OLD VERSION of the build!)
GENERAL TIPS:
The build is less density dependent now but killing trash is still important!
1) Avoid fighting lonely elite/blues. You need to generate Thorns procs from BLOCKS. No packs = no blocks. Lure them into the packs of trash and let your area damage work for you.
2) Try to maintain at least 50% cdr and AS MUCH ATTACK SPEED as possible. The faster you attack, the faster you apply thorns damage/area damage through HACK and 2pc Invoker.
5) Since in density you will reset cooldowns fast with Akarat's Awakening, it is possible to sacrifice even more CDR for attack speed/all res.
5) RGs without adds will take more time to kill (less 2pc stacks).
6) Arcane/Frozen is bad as usual. Also skip Shielding and Illusionist.
7) Area Damage is pretty strong in this build. So i suggest sacrificing some CDR for AOE on weapon, and CDR/AS/AOE gloves would be great too, as well as AOE shoulders wtih CDR.
8) Thorns secondary rolls everywhere
9) As much all resist as possible
10) Watch for COE physical rotation. Never miss it.
11) Try to find balance between Life on Hit and CDR/Area Damage/Attack Speed. I personally recommend to have LOH on bracers/helm and weapon.
SKILL OPTIONS:
1) Decaying Strength instead of Invincible. Much more damage mitigation, but less recovery and lower DPS (lower attack speed). Recommended to use with paragon less than 1000-1500. Sometimes i get annoyed with frequent deaths and switch to Decaying Strength..The difference in survivability is HUGE.
2) Provoke - Too Scared to Run/Cleanse instead of Hit Me. More CCing of mobs, but less damage reduction. Better be used along with Invincible.
3) Bed of Nails instead of Provoke if you will use Akarath's Awakening + Pig Sticker/Hack and cube Blood Brother. This will compensate some damage loss from the Spiker/Provoke. Not as good as it was in 2.4.1 though
GR100 CLEAR: https://www.youtube.com/watch?v=wzdCxTnmeU0
Thank you!
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Amazing guide! Thank you so much for your help here and on Reddit. One of the more helpful guide maker
Really like this build and as said before, the detailed description help out alot. Farming Petsader atm. Cant wait to try that out.
why not unity + Coe and hellfire ammy and justice lantern at the cube?
btw, thanks for the build and great ytb channel ^^
Thank you!
HMM is a non ancient hack better than a ancient PS? cause I read a lot about these builds not caring at all about weapon dmg....
also due to this guide I decided to try out Sanguinary Vambraces again .. holy crap .. that one item allowed me to climb another 10 GR's
Weapon damage range does not matter. Should be rerolled to something useful
does the simplicity strength gem scale with the 6 set bonus to punish? if so, i think that it would be better than stricken. i just had that idea pop in my head while i was looking through my gems
Heart of iron on toon,Sanguinary Vambraces on toon,aquila in kanai and ring of royal grandeur
i play this setup Very nice dps and survivability
Angry Roleplayer, I love the idea of this build plus you managed to give me a reason to save the Hack thats stuck on my frenzy barb (it has area damage) I was just curious on how area damage worked with invoker is it the bracer proc or?
Just a thought, instead of furnace use the mortal drama for the bombardment option. If you time it right with coe, stupid amount of damage
I've seen people rolling the bonus damage off their weapons, because it's not actually needed on this build... it basically frees up an affix at the expense of removing almost all the damage you deal with Punish.
I tested it a little on d3planner and it SEEMED to be a damage improvement, but something about it seems off to me.
Also, d3planner is pretty bad for modelling Invoker, is there a better tool out there?
I suggest you watch my Thorns guide:
https://www.youtube.com/playlist?list=PL5gUyG8WUtMV6vqvgxfPLpm82hvF5An1J
i think it will help you understand thorns better