Rating
+72

2.4.2 Helltooth Gargs 95+ Solo GRIFT Build

Regular
Solo
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Skills

  • Wall of Death Communing with Spirits
  • Summon Zombie Dogs Leeching Beasts
  • Piranhas Piranhado
  • Spirit Walk Jaunt
  • Soul Harvest Languish
  • Gargantuan Humongoid
  • Confidence Ritual
  • Grave Injustice
  • Midnight Feast
  • Spirit Vessel

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Stricken
    • Enforcer

Kanai's Cube

  • The Furnace
  • Tasker and Theo
  • Ring of Royal Grandeur

I prefer Henri's Perquisition over Uhkapian Serpent but again Henri's is missing from the Build Creator. Both options are great however and it's really up to personal preference.


Video is from 2.4.1 but really nothing has changed so it's still relevant.


Live Stream: www.twitch.tv/j_macc

Twitter: https://twitter.com/JMaccTV

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Damage
Critical Hit Chance
Attack Speed
Cooldown Reduction

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Core


Movement Speed - Max this until you hit the 25% cap on sheet.

Intelligence - After movement speed you'll start maxing your main stat for damage and some All Resist.

Vitality - Only add Vitality if you're having issues staying alive/getting 1 shot.

Maximum Resource - Max Resource is never a good stat for this build.


Offense


Crit Damage - It's typically easier to get a lot of crit chance on gear, so go crit damage first. You always want to balance the two.

Crit Chance - Crit Chance second unless you are just overloaded with crit damage on gear but not much crit chance.

Cooldown Reduction - CDR is great for Piranhado especially, you want to be grouping mobs very tight for Area Damage.

Attack Speed - Attack Speed as a stat does NOT increase attack speed of pets for WD, but actually buffs the pets damage.


Defense


Life % - Life % first, especially if you're getting 1 shot.

Armor % - You get ALOT of Armor % from Soul Harvest but I still prefer it to All Res with how much Intelligence you have.

All Res - Intelligence gives you All Resist, so I typically max this after Armor.

Life Regen - By far the worst defensive stat, always max this last.

Utility


Area Damage - AD is working properly in 2.4.2 and pets now proc it, making AD an amazing DPS stat.

Life on Hit - Max this second for Leeching Beasts.

Resource Cost Reduction - This build doesn't use much resource but this stat is still better to max next over Gold Find.

Gold Find - No Gold dropping in GRs, obviously if you run this build in Torment, this stat gets better.

Build Guide

SKILLS


- GARGANTUAN: Humongoid

This is your main damage dealing ability, the Gargs deal massive damage and also cleave for some AoE clear. You always want to be buffing the gargs with gear, for example, Garg damage % on chest/Cold damage on bracers. The AI on the gargs isn't the greatest, the best way to maximize your damage is to recast them right in the middle of a group of mobs that you've gathered together with Piranhado.

- WALL OF DEATH: Communing with Spirits

Communing with Spirits proc's your 6 piece Helltooth and reduces incoming damage by 25% from affected enemies.


- Summon Zombie Dogs: Leeching Beasts


This gives you an insane amount of sustain, I typically roll Life on Hit on my bracers over Vitality and then the Life on Hit from Paragon should be enough.

- PIRANHA'S: Piranhado

Piranhado is very important to the build, paired with Grave Injustice, you're able to group mobs close together to maximize the damage from the Cleave from the Gargantuan's and also the Area damage proc'ing from the pets.


- SOUL HARVEST: Languish

Languish is pretty mandatory to stay alive, paired with the Soul Harvester and Lakumbra's Ornament, you're getting 100% armor, 60% damage reduction, as well as 30% more Intelligence.


-SPIRIT WALK: Jaunt

This will save you against nasty champion and elite affixes as well as give you a bit of movement speed when moving inbetween groups of enemies.


Severance is also an option for more movement speed while you're looking for density.


PASSIVES


- MIDNIGHT FEAST

Midnight Feast to buff the damage of the Gargs


- SPIRIT VESSEL

Spirit Vessel for a second life, the higher you go in solo GRIFTS, the more needed this is.


- GRAVE INJUSTICE

GI is mainly to reduce the cooldowns of Piranhado/Spirit Walk which will keep you alive. You also get more slows out of Soul Harvest Languish and Wall of Death.


- CONFIDENCE RITUAL/Pierce the Veil


Confidence Ritual will net you more damage but you basically have to be in melee range, Pierce the Veil is less damage but it allows you to stay out of harms way.