Build Guide
In my opinion/experience this build is one of the strongest, most consistent, and easiest to play DH builds for Solo Greater Rifts
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HFA Passive = Steady Aim > Archery > Ambush
beginner alternatives
If you are new to DH sentry placement with polar station can be an issue so to ensure full uptime on Cull the Weak and Bane of the Trapped I recommend swapping your fifth passive to Thrill of the Hunt and Polar Station to Guardian Turret
advanced alternatives
If you are attempting to push your limit with the build and have a solid handle on positioning and surviving consider swapping Visage of Gunes to Pride's Fall and Evasive Fire Hardened to Focus, you will drop significant toughness but gain a bit of damage potential.
Drop some of the vitality to resource reduction/area damage, specifically on the shoulders/quiver/glovesConsider dropping vitality on the helm for
Endless walk's is a viable substitution for Focus and Restraint, this opens up a ring slot for elusive ring / soj / or oculus
this will also give you the option of dropping the generator and wraps of clairty in favor of punishment / lacuni or parthans
group variation
swap Cluster Arrow rune to Cluster Bombs, as the support will group things for you
swap Polar Station to Guardian Turret, as the group will proc your Bane of the Trapped and Cull the Weak
other variations; (recommended)
with a nearly perfect zoey's (~9%) you can swap the Visage of Gunes in the cube for the Cloak of the Garwulf you will lose very little toughness, but gain the supplemental damage from the 2 extra wolfs
If you get a really good cold elemental damage neck, then maelstrom should out-perform shooting stars. But all things equal physical should have higher potential.
power leveling gem setup (GR ~60-70)
For fast GR's and efficient empowered rifts for quick gem levels I run a build very similar to this foundation. Changes include;
swap 5th passive to blood vengeance over steady aim/ambush
consider using reaper wrap's over wraps of clarity (depending on toughness/damage requirements)
consider using pride's fall over visage/garwulf in the cube (depending on toughness/damage requirements)
The toughness and damage requirements depend on the player, level of progression, and level of greater rift, I recommend you just play around with some different combinations to see what you prefer.
Chakram Variation (video) - The Marauder Chakram setup is very similar to this setup, just shift cluster dmg into chakram damage, drop ballistics for blood vengeance, swap manticore to dawn in hand and cube the sword of ill will.
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Would using the Endless Walk set instead of Bastion of Will hurt the damage too much? This playstyle seems like it works well with the EW set.
Sorry, I missed that. Thanks!