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[S7] Group GR - zDH Support

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Skills

  • Entangling Shot Chain Gang
  • Multishot Wind Chill
  • Vault Tumble
  • Marked for Death Contagion
  • Companion Wolf Companion
  • Sentry Guardian Turret
  • Awareness
  • Numbing Traps
  • Perfectionist
  • Tactical Advantage

Items

More Details
  • Legendary Gems

    • Iceblink
    • Gem of Efficacious Toxin
    • Gogok of Swiftness

Kanai's Cube

  • Odyssey's End
  • Wraps of Clarity
  • Elusive Ring

Support Demon Hunter Build -

some updates, changes, or elaborations may occur


* 2p mara + 4p ue itemization is flexible, you can mix and match your best versions of the items, the only thing to keep in mind is the UE cloak can have disc while marauder chest cannot, discipline is a valuable stat for increasing scouting distance so UE cloak is highly recommended.


fifth passive should be custom engineering


* minimum gear requirements; ue2p, odyssey, oculus, and obsidian ring

everything else is somewhat flexible


* Calamity was changed to be effectively useless :(

Paragon Priorities

Core

Movement Speed
Vitality
Maximum Resource
Primary Stat

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Gold Find
Area Damage

max resource for aquila uptime, if you are using it, and avoid area damage to minimize lag

Build Guide

This build as with all support builds were nerfed a bit, but still remain quite viable in certain situations


Note: I always keep my diablo fans guides updated and current. I will make adjustments to the guide whenever there is a shift in meta! So be sure to check back from time to time and don't forget to up-vote the guide! please and thanks!


HFA Passive = Custom Engineering or Hot pursuit or Blood Vengeance


zDH offers great scouting potential and;

damage increase; 10% crit from iceblink, 8% crit chance from wind chill, 15% multiplicative from wolf, 15% from mark, 25% from odyssey's end, 10% from efficacious toxin gem, and up to 85% multiplicative from oculus ring

damage reduction; 10% dr from efficacious toxin, 25% dr from numbing traps, 25% dr from guardian turret, 20% all rez from boar


optimal stats;

cdr > 50%

rcr > 40%

300mil - 500mil + toughness self buffed (without zoey)

max hatred 150+

gem in gear should be diamonds


4p standard variations;

Depending on the GR level and speed of the clears you can swap Hunter's wrath for Zoey's Secret, this will boost your toughness to a ridiculous amount but reduce your disc generation and mobility slightly. Hunter's wrath is great for the high paced runs and the zoey's is much more tanky for higher clears. When I do this I also change the armor in the cube to cloak of the garwulf for the higher damage reduction than wrap's of clarity.


If you are doing lower level speed runs you can consider dropping mark for death contagion for preparation focused mind for the disc regen


If you have issues surviving and you have enough CDR you can also swap out gogok of swiftness for esoteric alteration


2p variation;

All you have to change is the generator to bola shot freezing strike and the cube weapon to leonine bow of hashir to replace the monk pulls

This setup will prefer hunter's wrath for uptime on the pulls.


If you like the guide, have questions, or just want to see more DH action live follow my live stream >>>twitch.tv/philosophios<<<