Create a runic circle of protection on the ground for 6 seconds that reduces all damage taken by 55% for all allies inside.
Intervene
Dash to the target location, granting a shield that absorbs up to 107284 damage for 3 seconds to allies within 11 yards and then creating Inner Sanctuary.
Absorb amount is increased by 28% of your Health Globe Healing Bonus.
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
Crippling Light
Enemies that are Blinded deal 25% reduced damage for 5 seconds after the Blind wears off.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
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