2.4.2 Zunimassa GR93+
Skills
Items
-
Head
- Zunimassa's Vision
- Stat Priority: CHC Int Vit
-
Shoulders
- Pauldrons of the Skeleton King
- Homing Pads
- Corruption
- Stat Priority: Skill: Gargantuam AD Int Vit
-
Amulet
- Hellfire Amulet
- The Traveler's Pledge
- Stat Priority: Socket Socket CHC CHD Cold %
-
Torso
- Zunimassa's Marrow
- Stat Priority: Fear % Socket Skill: Gargantuam Int Vit
-
Wrists
- Lakumba's Ornament
- Stat Priority: CHC Cold % Int Vit
-
Hands
- Zunimassa's Finger Wraps
- Stat Priority: CHC CHD AD
-
Waist
- Belt of Transcendence
- Stat Priority: Int Vit Armor + Skill: Fetish Army
-
Legs
- Zunimassa's Cloth
- Stat Priority: Socket Int Vit Armor +
-
Feet
- Zunimassa's Trail
- Stat Priority: Int Vit Armor + AR
-
Rings
- The Short Man's Finger
- Unity
- The Compass Rose
- Stat Priority: Socket CHC CHD AD
-
Weapon
- Sacred Harvester
- Wormwood
- Stat Priority: AD Dmg %
-
Offhand
- Zunimassa's String of Skulls
- Stat Priority: Fear % CHC Fear % AD
-
Legendary Gems
Kanai's Cube
The Wormwood on the Cube, there is a bug and does not appear to put in Kanai´s cube.
In the 5th passive i was using Rush of Essence, because i have a good amulet.
There are a lot of possibilities in the items:
-use Mask of Jeram instead of Tasker and Theo
-use Endless Walk instead of Unity/Helfire
-use COE instead of Unity
-use Zunimassa's Pox, Tasker and Theo and Cube Mask of Jeram
-use Zunimassa's Pox, Mask of Jeram ans Cube Tasker and Theo
-use Starmetal Kukri/Big Bad Voodoo instead of Sacred Harvester/Soul Harvest
-use Strongarm Bracers instead of lakumba's ornament
In the passives lot of possibilities to:
Grave Injustice and Midnight Feast are mandatory, all the other 2 or 3 can adapt for more damage or toughness.
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
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