WD support 90+ party (+video +tactic)
Skills
Items
-
Head
- The Grin Reaper
- Stat Priority: None
-
Shoulders
- Helltooth Mantle
- Stat Priority: None
-
Amulet
- Hellfire Amulet
- Stat Priority: None
-
Torso
- Aquila Cuirass
- Stat Priority: None
-
Wrists
- Nemesis Bracers
- Stat Priority: None
-
Hands
- St. Archew's Gage
- Stat Priority: None
-
Waist
- Belt of Transcendence
- Stat Priority: None
-
Legs
- Helltooth Leg Guards
- Stat Priority: None
-
Feet
- Helltooth Greaves
- Stat Priority: None
-
Rings
- Obsidian Ring of the Zodiac
- Oculus Ring
- Stat Priority: None
-
Weapon
- Last Breath
- Stat Priority: None
-
Offhand
- Stormshield
- Stat Priority: None
-
Legendary Gems
Kanai's Cube
Hi everyone,
if there is someone who doesnt know what is the main purpose of the support WD, here is short recapitulation:
- Support WD is in party to provide massive damage boost (all skills increases dmg of everyone in party)
- WD purpose is to collect health globes droped by everyone (mostly barb with his globe build)
- take shrines and pylons with nemesis bracers
Little modification to well known SUPP WD build. In my opinion, u dont really need boots for unhidered movemet through enemies when reaching higher tiers of grifts, instead, you can use 3 pieces helltooth and gloves for another shield. Same with weapon. Starmetal kukri is nice wep for spaming voodoo,but no stack bonuses result in useless. In case you have diamond in helm, leorics crown in cube, obsidian ring u have so much CDR u can have still one voodoo active. And mass confusion gives +30% dmg bonus too, no worry, u can spam mass confusion more often and if enemy will flee, mass confusion last
5th passive is definitely bad medicine to reduce enemy dmg.
I decided to put leorics crown into cube and grin reaper in gear becasue grin reaper gives +mana, while leorics crown doesnt, just a 100% bonus to gem.
Game tactic: in higher tiers of season 5, mostly this group you can be in: Wizard with tornados, zdps Barbar, Monk, and you. Only damage char is wizard,so try to boost him ! Others are for support group and pull enemies to right location. (Btw always try to fight in corners = wizards tornadoes will dmg more if they cant travel anywhere). So, now it is more then perfect to watch out what elemental dmg is currently at wizard i know, its tricky and not possible always, but it more then suitable to release all your dmg boost skills right in themoment when the wizard is doing most dmg for example, not to deploy Voodoo totaly out of wiz position in the time his arcane element just stoped.
overall: easy playstyle in my opinion, relatively easy to survive and not so difficult to gain all needed gear parts.
Sry for my english, not native speaker
Paragon Priorities
Movement Speed |
Vitality |
Primary Stat |
Maximum Resource |
Cooldown Reduction |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Armor |
Life |
Resist All |
Life Regeneration |
Life on Hit |
Area Damage |
Resource Cost Reduction |
Gold Find |
havent tried it myself (85s) but i usually run spirit walk anyway, just always felt far more comfortable using it.
will give it a go tonight, have a good set of gloves and HT boots to try