Rating
+12

[S5] Pure Tal Rasha Meteor+EB Etched Sigil for high GRs

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Skills

  • Shock Pulse Explosive Bolts
  • Arcane Torrent Static Discharge
  • Teleport Calamity
  • Explosive Blast Chain Reaction
  • Meteor Meteor Shower
  • Magic Weapon Conduit
  • Audacity
  • Galvanizing Ward
  • Illusionist
  • Unstable Anomaly

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Esoteric Alteration
    • Bane of the Stricken

Kanai's Cube

  • Orb of Infinite Depth
  • Hergbrash's Binding
  • Convention of Elements

-You want Int, Vit, Arcane Power on Crit, & Critical Chance on your source, the APoC is very important to allow you to cast as much as possible.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

After looking at the options for wizard in 2.4, I found Firebird's a bit too lacking and wasn't such a fan of the DMO playstyle being tied to bubbles, so I set about trying to build an effective TalRasha's build not intended just for speedfarming, but to see how far I can push a pure TalRasha channelling build in GRs, as I've been having a blast with variations on this build so far.


I expect the top DMO builds will be capable of pushing higher GR clears than anything with TalRasha including this build, but I wasn't going to let that stop me from seeing how far I could take things without DMO, and I expect to be able to clear GR 70+ with this once I'm able to optimize my gear better. I was able to clear GR 60 solo in seasonal with level 25 gems only, no cube augments, mostly non-ancient, not quite ideally itemized gear, and P300 or so and felt I could easily have gone even higher with my current gear/paragon, so I feel this build has some potential and wanted to share my setup.


The damage potential is very high with this build compared to anything else I've seen with the exception of the DMO twister and arcane orb builds, which are obviously the top two at the moment.


The key thing with this variation compared to other channelling builds is adding in elements of the explosive blast builds floating around to make use of the 60% damage reduction and high DPS of the wand of woe/orb of infinite depths boosted explosive blast, which frees up the jewelry cube slot for convention of elements and the F/R combo.


Convention of elements is very strong with this build as you can make heavy use of both the lightning and fire cycles, as well as get some mileage out of the arcane/cold cycles with your 2 pc TR meteors, so it was a priority for me to find a way to fit it into my build without sacrificing too much survivability.


I had previously experimented with a version incorporating a cubed Halo, cubed Deathwish in place of the Orb of Infinite Depth, and Ice Armor crystallize, in place of CoE and Explosive Blast, with APD in the bracers rather than the shielding bracers, but found that this version has a few significant advantages.


Firstly, ice armor doesn't contribute towards your 4 TalRasha elemental stacks, which means by replacing it with Explosive blast, I was able to gain more freedom in selecting my other skills while keeping the full 4 TR stacks. Additionally the 60% damage reduction from the halo is melee only, while with explosive blast it applies to everything, leaving survivability more consistent which I found beneficial, and it also contributes a significant 20% damage buff and does a very high amount of DPS itself.


This also allowed me to use the weapon cube slot for the survivability rather than the jewelry which allowed me to fit CoE in for an enormous overall damage increase, without giving up too much survivability.


Etched sigil is the key piece in this build, as it will constantly rain very high damage free meteor showers while you channel arcane torrent, as well as doubling your explosive blast damage as it does not set off the EB cooldown when it is triggered from the etched sigil.


The combination of wand of woe explosive blast, meteor shower, the talrasha 2 pc, and arcane torrent will absolutely melt enemies, and the build is able to survive through a combination of 25% DR from channelling mantle, 60% DR from orb of infinite depth, Esoteric alteration's ~50-60% DR + secondary effect when fully levelled up, and an absolutely huge pool of shields for extra HP which will refresh every few seconds if enemies aren't able to break through it quickly enough, scaling off your max HP thanks to the 2.4 changes to absorbs.


You can also easily adjust passives for more tank or damage as needed, with both Audacity and Illusionist being flexible slots, you could replace with Blur and Unwavering will for even further tankiness.


Overall there's room for quite a bit of tweaking in the skill selection, the core of the build is the etched sigil + wand of woe + orb of infinite depths explosive blast with chain reaction, either disintegrate or arcane torrent, and meteors for added etched sigil dps.


Most of the damage in the build comes from the meteors and explosive blast, the arcane torrent does significant damage as well if you have opportunity to stand still and channel for several seconds in a stretch, but etched sigil will proc even with only brief bursts allowing you to kite and maintain mobility while still doing excellent dps, and you can pop in and out of the fight for the few seconds needed to allow your 1.5 million hp+ shields to refresh to full strength, making you very difficult to kill.


As far as gems you want amethyst in the helm to boost your max life, and topaz in the chest/pants for damage, or diamond to boost your tankiness if needed.