[S5] GR100+ 4-man push with WD
Skills
Items
-
Head
- Shrouded Mask
- Stat Priority: Int CHC Skill: Twister Physical Res
-
Shoulders
- Dashing Pauldrons of Despair
- Stat Priority: Int Vit AD Health from Globes
-
Amulet
- The Traveler's Pledge
- Stat Priority: Arcane % CHC CHD Reduced Ranged Dmg
-
Torso
- Aquila Cuirass
- Stat Priority: Int Vit Reduced Ranged Dmg Reduced Elite Dmg
-
Wrists
- Ancient Parthan Defenders
- Stat Priority: Arcane % Int Vit CHC
-
Hands
- Fierce Gauntlets
- Stat Priority: Int CHC CHD AD
-
Waist
- The Witching Hour
- Stat Priority: Int Vit AS CHD
-
Legs
- Leg Guards of Mystery
- Stat Priority: Int Vit Armor + Physical Res
-
Feet
- Striders of Destiny
- Stat Priority: Int Vit Armor + Skill: Twister
-
Rings
- The Compass Rose
- Convention of Elements
- Stat Priority: CHC CHD AD AS
-
Weapon
- The Twisted Sword
- Stat Priority: AS Dmg % AD Int
-
Offhand
- Orb of Infinite Depth
- Stat Priority: Int CHC AD Health from Globes
-
Legendary Gems
Kanai's Cube
Paragon Priorities
Movement Speed |
Primary Stat |
Maximum Resource |
Vitality |
Attack Speed |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Armor |
Resist All |
Life |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Hi, thanks for this build.
Would it be possible to upload a gameplay video? I am struggeling with positioning and where to put the tornados for maximizing dmg output.
Thanks, smoo
But when there are open fields, do I put the tornados onto the mobs, or next to them and hope the tornados will combine to the more powerful?
-
Let's imagine the scenario
[Wiz] ----------------------[pack][pack]--.[pack]--[pack]
usually you want to spawn tornado almost on yourself or very close to
[Wiz][tornado] ----------------------[pack][pack]--.[pack]--[pack]
or
[Wiz] ---[tornado]-------------------[pack][pack]--.[pack]--[pack]
If you create twisters directly on the targets they will combine behind them, you will lose a lot of damage.
In very high level Grift, like 85+, you can't leave the monk, you must stay in the sanctuary at all cost, so you're often in the middle of the pack, which is unfortunate for your DPS. in those case you expect for the best and cast the tornado directly on yourself, they often combine near you and do quite a lot of damage while leaving the pack
niwaPG, thank you very much for this explanation.
would this build work without
magic weapon - conduit
and use somting else in that spot ??
The thing is... you need to stay above 90% AP to keep Aquila Cuirass buff. And you don't use Reaper's Wraps with this build, so Magic Weapon Conduit is the way to go.