Skills
-
Corpse Spiders Blazing Spiders
- Corpse Spiders
This is a Signature spell. Signature spells are free to cast.
Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.- Blazing Spiders
Throw a jar with fire spiders that return 3 Mana to you per hit.
-
Acid Cloud Slow Burn
- Acid Cloud
Cost: 175 Mana
Cause acid to rain down, dealing an initial 300% weapon damage as Poison, followed by 360% weapon damage as Poison over 3 seconds to enemies who remain in the area.- Slow Burn
Create pools of frost to deal 720% weapon damage as Cold over 6 seconds.
-
Wall of Death Fire Wall
- Wall of Death
Cooldown: 8 seconds
Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds.- Fire Wall
Raise a wall of flame 40 yards wide for 8 seconds that burns enemies who walk through, causing them to take 1100% weapon damage as Fire over 4 seconds.
-
Piranhas Piranhado
- Piranhas
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.- Piranhado
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds. -
Spirit Walk Jaunt
- Spirit Walk
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.- Jaunt
Increase the duration of Spirit Walk to 3 seconds.
-
Soul Harvest Languish
- Soul Harvest
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.- Languish
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
-
Confidence Ritual
- Confidence Ritual
You deal 25% additional damage to enemies within 20 yards.
-
Grave Injustice
- Grave Injustice
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.
The range is extended by items that increase your gold pickup radius. -
Gruesome Feast
- Gruesome Feast
When you are healed by a health globe, gain 10% of your maximum Mana and 10% Intelligence for 15 seconds. The Intelligence bonus stacks up to 5 times.
-
Swampland Attunement
- Swampland Attunement
You and your pets gain 120 Physical, Poison, Fire, and Cold Resistance for every enemy within 20 yards.
The range of this effect is increased by your gold pickup radius.
Items
-
- Helltooth Mask
Set Helm- Primary Stats
-
- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
-
- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
-
- Helltooth Mantle
Set Shoulders- Primary Stats
-
- +416–500 Intelligence
- Reduces cooldown of all skills by 5.0–8.0%.
- +4 Random Magic Properties
-
- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
-
- Hellfire Amulet
Legendary Amulet- Primary Stats
-
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
-
+626–750 Intelligence
-
+626–750 Dexterity
-
+626–750 Strength
-
- Helltooth Tunic
Set Chest Armor- Primary Stats
-
- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
-
- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
-
- Jeram's Bracers
Legendary Bracers- Primary Stats
-
- Critical Hit Chance Increased by 2.5–3.0%
- +3 Random Magic Properties
- Secondary Stats
-
- Wall of Death deals 75–100% increased damage and can be cast up to three times within 2 seconds before the cooldown begins.
- One of 3 Magic Properties (varies)
-
+85–108 Dexterity
-
+85–108 Strength
-
+85–108 Intelligence
-
- Helltooth Gauntlets
Set Gloves- Primary Stats
-
- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
-
- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
-
- Belt of Transcendence
Legendary Belt- Primary Stats
-
- +85–108 Vitality
- +3 Random Magic Properties
- Secondary Stats
-
- Summon a Fetish Sycophant when you hit with a Mana spender.
- One of 3 Magic Properties (varies)
-
+85–108 Dexterity
-
+85–108 Strength
-
+85–108 Intelligence
-
- Helltooth Leg Guards
Set Pants- Primary Stats
-
- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
-
- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
-
- Helltooth Greaves
Set Boots- Primary Stats
-
- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
-
- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
-
- Focus
Set Ring- Primary Stats
-
- Sockets (1)
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
-
- Restraint
Set Ring- Primary Stats
-
- Sockets (1)
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
-
- SuWong Diviner
Legendary Staff- Primary Stats
-
- +(39–47)–(47–59) Fire Damage
- +3–4% Damage
- Increases Acid Cloud Damage by 75–100% (Witch Doctor Only)
- +2 Random Magic Properties
- Secondary Stats
-
- Acid Cloud gains the effect of the Lob Blob Bomb rune.
- One of 2 Magic Properties (varies)
-
+192–245 Intelligence
-
+192–245 Dexterity
-
Head
- Helltooth Mask
- Stat Priority: Int Vit CHC Socket
-
Shoulders
- Helltooth Mantle
- Stat Priority: Int Vit Life Skill: WoD
-
Amulet
- Hellfire Amulet
- Stat Priority: Int CHD CHC Socket
-
Torso
- Helltooth Tunic
- Stat Priority: Int Vit Skill: WoD Socket
-
Wrists
- Jeram's Bracers
- Stat Priority: Int Vit CHC Fire %
-
Hands
- Helltooth Gauntlets
- Stat Priority: Int Vit CHD CHC
-
Waist
- Belt of Transcendence
- Stat Priority: Int Vit Life Armor +
-
Legs
- Helltooth Leg Guards
- Stat Priority: Int Vit Armor + Socket
-
Feet
- Helltooth Greaves
- Stat Priority: Int Vit Armor + Skill: Acid Cloud
-
Rings
-
Weapon
- SuWong Diviner
- Stat Priority: Int Vit Dmg % Socket
-
Offhand
-
Legendary Gems
-
Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
-
Esoteric Alteration
- Esoteric Alteration
Gem- Primary Stats
-
- Gain 10.0% non-Physical damage reduction.
- While below 50% Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%. (Requires Rank 25)
-
Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
-
- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
-
Bane of the Trapped
Kanai's Cube
-
- The Furnace
Legendary Two-Handed Mace- Primary Stats
-
- +(39–47)–(47–59) Fire Damage
- +3 Random Magic Properties
- Secondary Stats
-
- Increases damage against elites by 40–50%.
- One of 3 Magic Properties (varies)
-
+192–245 Strength
-
+192–245 Intelligence
-
+192–245 Dexterity
-
- The Grin Reaper
Legendary Voodoo Mask- Primary Stats
-
- +240–269 Intelligence
- +3 Random Magic Properties
- Secondary Stats
-
- Chance when attacking to summon horrific Mimics that cast some of your equipped skills.
- Empty Socket
-
- Convention of Elements
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
-
- Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Empty Socket
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Cooldown Reduction |
Life |
Armor |
Resist All |
Life Regeneration |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Area Damage |
Comments