Rating
+2

Death Beam (Rapid Fire/ LoN)

Regular
Hybrid
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Skills

  • Marked for Death Grim Reaper
  • Rapid Fire Bombardment
  • Smoke Screen Lingering Fog
  • Companion Wolf Companion
  • Shadow Power Gloom
  • Vengeance From the Shadows
  • Cull the Weak
  • Brooding
  • Ambush
  • Single Out

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Molten Wildebeest's Gizzard
    • Gogok of Swiftness

Kanai's Cube

  • Calamity
  • Boots of Disregard
  • Obsidian Ring of the Zodiac
The Damage
Rapid Fire damage is boosted thanks to Mantel of Channeling, letting you gain even more damage as you stack Wojahnni Assulter and Taeguk. By doing this Obsidian Ring of the Zodiac will reset Vengeance's cool down even though thanks to Sin Seekers, Rapid Fire costs nothing. *(might be bugged, but it does work 4/15/16)* Marked for Death should also be placed on the enemies you attack thanks to Calamity giving you 20% splash damage. Cull of the Weak and Bane of the Trapped will also always benefit as Rapid Fire will always slow.

The Shield
The stacking buffs from Brooding, Boots of Disregard and Molten Wildebeest's Gizzard will give you a shield for an insane amount. This with both Visage of Gunes, (50%) Mantel of Channeling, (25%) the LoN set (52%) and Aquila Cuirass (50%) will keep you alive with ease.

The ignorance
This Build also allows for you to ignore a lot of mechanics. Krelm's Buff Bracers will stop most interrupting abilities and Ice Climbers will do the same for freezes. This coupled with Vengeance will keep you ignorant of mechanics.

Your Hellfire Amulet should have one of the above passives, Leech or Single Out.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Attack Speed
Critical Hit Chance
Critical Hit Damage
Cooldown Reduction

Defense

Life Regeneration
Resist All
Life
Armor

Utility

Life on Hit
Area Damage
Gold Find
Resource Cost Reduction

Core

Max moment to 25% then Primary stat for more damage.


Offense

Critical hit chance for the endless death wall and damage, then attack speed, cool down isn't necessary.


Defense

Life Regeneration for bubble then resistance, life and armor.


Utility

Life on hit, for obvious reasons, area damage then it doesn't matter.

Build Guide

Get a bubble and a wall of arrows that infinity casts and resets your cool downs.