Rating
+6

[Nesslow] Broken Palm: Speed GR 65

Regular
Hybrid
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Skills

  • Fists of Thunder Quickening
  • Exploding Palm Impending Doom
  • Dashing Strike Radiance
  • Epiphany Desert Shroud
  • Breath of Heaven Infused with Light
  • Mantra of Retribution Transgression
  • Beacon of Ytar
  • Harmony
  • Seize the Initiative
  • Alacrity

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Stricken
    • Gogok of Swiftness

Kanai's Cube

  • The Fist of Az'Turrasq
  • Spirit Guards
  • Broken Promises

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Critical Hit Damage
Cooldown Reduction
Attack Speed
Critical Hit Chance

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

--- My Other Guide ---


The Broken Palm monk will give you the most epic explosions while you still keep your pool stack intact. With the power from both Sunwuko, Shenlong and Rainments you have officially become a hard hitting face tanking palm monk. Note that this is a group build ment for speed farming exp in 4 player.

With decent to high single target damage plus the insane damage from your palms I rate this one of the best builds for speed farming GR's.
Maintain high spirit while popping some palm on the low hp monsters and also to get the Sunwuko Buff.

--- Stat priority ---

  • Helm: Socket > Dexterity > Exploding Palm > Vitality
  • Shoulders: Dexterity > Cooldown > Vitality > All Res
  • Chest: Dexterity > Socket > Vitality > Reduced Elite Dmg
  • Gloves: Dexterity > Crit Damage > Cooldown > Vitality
  • Pants: Dexterity > Vitality > Socket > All Res
  • Boots: Dexterity > Vitality > Armor > Movement
  • Belt: Dexterity > Critical Damage > Vitality > Attack Speed
  • Bracers: Dexterity > Cold > Vitality > Life per Hit = Life per Sec
  • Amulet: Crit Damage > Socket > Cold > Dexterity = Cooldown
  • Rings: Crit Damage > Socket > Cooldown > Dexterity = Phys Damage
  • Weapons: Socket > Dexterity > Damage > Vitality = Cooldown
  • All gear must have secondary resist

Cooldown:
Decreases the downtime on Epiphany which is required for the damage reduction in high greater rifts.

Critical Hit Chance:
You MUST remove all crit from gear and paragon points. With no Crit on gear or Paragon you have 5%. This is because we use Broken Promise in cube.

Stat Goals:
Crit Chance: 5%
Health: 800k+
Armor: 19k+
Resist: 14k+

--- Gems ---


Normal Gems:
Diamond in Helm (Ruby for 60-65)
Emerald in weapons
Emerald in Armor / Diamonds if needed

Legendary Gems:
Bane of the Trapped
Gogok of Swiftness
Bane of the Stricken

Level Priority:
Gogok of Swiftness > Bane of the Trapped > Bane of the Stricken

--- Kunai’s Cube ---


Weapons:
Fist of Az’Turrasq
Armor: Spirit Guards = Gungdo Gear
Jewelery: Broken Promise


Rare upgrade priority:
Weapons until you get at least non ancient shenlong’s set and Fist of Az’Turrasq
Rings until you get any focus and restraint set and Broken Promise

--- Tips, Tricks & Others ---


Force move:
Get used to using this right away if you aren't already. It makes moving past or in between monsters a lot easier.


Kadala Priority:
Helm, Shoulder, Glove and then get 1 extra so that you can “Convert Set Item” and get Sunwuko’s Neck
Bracers - Gungdo Gear, Spirit Guards
Chest / Legs / Boots - Depth Diggers and Rainments Set
Belt - Witching Hour
Weapons - Shenlong’s Fists and also Rare fist weapons that you can upgrade with the cube


Hope you found the guide useful. Remember that the purpose of a guide should be to point you in a direction. You can almost never follow a guide 100% due to stuff like missing stats on gear or just simply low paragon level. Feel free to ask any questions below.