DH 2.4 Shadow's Bane REWORK [READ INFO]
Skills
Items
-
Head
-
Shoulders
- Death Watch Mantle
- Stat Priority: None
-
Amulet
- Hellfire Amulet
- Mara's Kaleidoscope
- The Ess of Johan
- Stat Priority: None
-
Torso
- The Shadow's Bane
- Stat Priority: None
-
Wrists
- Reaper's Wraps
- Steady Strikers
- Lacuni Prowlers
- Stat Priority: None
-
Hands
- The Shadow's Grasp
- Stat Priority: None
-
Waist
- Sash of Knives
- Hunter's Wrath
- String of Ears
- Stat Priority: None
-
Legs
- The Shadow's Coil
- Stat Priority: None
-
Feet
- The Shadow's Heels
- Stat Priority: None
-
Rings
-
Weapon
-
Offhand
- Spines of Seething Hatred
- Stat Priority: None
-
Legendary Gems
Kanai's Cube
2 Set: While equipped with a melee weapon, all damage is increased by 1000%
4 Set: Shadow Power gains all runes and lasts forever
6 Set: Impale deals 30,000% weapon damage to the first enemy it hits. (Yes, 30,000%)
Dagger: Every second, the damage of your next Fan of Knives is increased by 250-300%.
Bracers: After using Impale, Vault costs no resource for 2 seconds.
SOURCE: https://www.reddit.com/r/Diablo/comments/3j9p38/hey_rdiablo_were_here_for_a_quick_qa_about_patch/cung5zp
Helm and shoulders are missing because they obviously aren't in the database yet.
These items are a rough idea of what I first think will be good with the new 2.4 DH rework of Shadow 's Bane.
Stack Physical damage.
Feel free to comment on what you think I should change and why and I'll have a think about it
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Cooldown Reduction |
Resist All |
Armor |
Life |
Life Regeneration |
Area Damage |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Sunkeeper is 1h and read the reddit link