Rating
+5

Work in progress. Group ww Barb 2.3

Regular
Hybrid
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Skills

  • Wrath of the Berserker Insanity
  • Whirlwind Blood Funnel
  • Ignore Pain Mob Rule
  • Ancient Spear Harpoon
  • Furious Charge Merciless Assault
  • Battle Rage Bloodshed
  • Boon of Bul-Kathos
  • Nerves of Steel
  • Rampage
  • Weapons Master

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Pain Enhancer
    • Bane of the Trapped

Kanai's Cube

  • The Furnace
  • Hexing Pants of Mr. Yan
  • Obsidian Ring of the Zodiac

The new "Zbarb" for 2.3 group play.

This means your are in the group to do alot of dmg, but also provide your group with 100% uptime on Ignore Pain.

You are also there to grab mobs from around the tiles you are fighting on, so your other dps and suport can stand in the same place and play safe, when you spinn around and create density with your Ancient spear/Harpoon, so when you are done grouping the mobs together you still do alot of dmg and help killing the mobs.

The playstyle takes a few runns to practise, and the key part is to never stay away from your group for to long time, as the other dps are going to need your Ignore pain to stay alive.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Cooldown Reduction
Critical Hit Damage
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

I might upload my GR 72 clear, so you can see it in action.