Rating
+1

[GR36+] Inna's 4pc + TS 2pc Searing Grasp Fire Build

Regular
Hybrid
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Skills

  • Deadly Reach Searing Grasp
  • Dashing Strike Radiance
  • Epiphany Desert Shroud
  • Cyclone Strike Wall of Wind
  • Mystic Ally Fire Ally
  • Blinding Flash Faith in the Light
  • Harmony
  • Seize the Initiative
  • Alacrity
  • Sixth Sense

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Esoteric Alteration
    • Simplicity's Strength

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Attack Speed
Critical Hit Damage
Critical Hit Chance
Cooldown Reduction

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

I have been using this build as an alternative to the Thousand Storms set as I have been incredibly unlucky getting pieces of that set.


I am a completely solo player, and have not grouped once this season. I do not have perfect items yet (missing ancient pieces, dex gem upgrades, optimal affixes etc). I have reached GR36 in 12 min at the time of writing, and am P299. http://us.battle.net/d3/en/profile/TheInnkeeper-1462/hero/62230921


The build has huge primary skill damage (200million+ crits with ancient Staff of Kyro, 100million+ with normal Flying Dragon), with lots of CC and passives to keep you alive. Using Inna's 4-pc so you don't need a mantra and can use mystic ally instead.


I found Simplicity's Strength better than Gogok for this build, but it is a fine alternative if that one is levelled. The other two are required.


I chose Sixth Sense over Near Death Experience, as I found that at ~GR35 you do not get one-shot with this build, but if I find when pushing higher GR's I am more prone to one-shot I will replace it.


For paragon: Pretty standard. Max MS, then dex. Max AS, then keep CHC = CHD before CDR.


I am happy to take any suggestions or comments on improving the build or alternate pieces :)