Build Guide
**Overall Time Avg, and best times**
In this section I've listed video links to my best times I had accomplished over the 30 Trial runs. I thought these were the most interesting, because I wanted to showcase how good RNG can really effect the outcome of these times. Below that section I gave the final avg times for all 30 runs, for Rifts, and Bounties.
- * Best T6 Rift time: 2:08
- * Best T6 Bounty run: 6:47
**Average Overall time for Full Clear T6 Bounties:**
- * Avg Time: 9:02
**Average Overall time for T6 Rifts:**
* Avg Time: 3:52
Here is all my data over 30 Trial runs for rift/Bounties:
**Time Averages**
All this data was recorded in order to show how the build preforms over an extended amount of time. I've listed all the information, over the course of a 10 run segments for bounties, and rifts. A total of 3 different trial runs were completed, which resulted in 30 T6 Bounties/Rifts, ran.
**Stats for first Trial**
- * Sheet dps: 1.1m
- * toughness: 8.1m
- * Crit chance: 50%
- * Crit Dmg: 375%
- * element poison: 44%%
- * increase spell: Locust Swarm 26%
- * Gems: Boon of the horder 26, Bane of the trapped 42, wreath of lightning 27
**Bounties T6:**
* 1st: 10:10.30
* 2nd: 8:46.60
* 3rd: 10:52:01
* 4th: 9:18.51
* 5th: 7:59:00
* 6th: 9:45:.99
* 7th: 6:47
* 8th: 10:05
* 9th: 8:56
* Final Run: 7:50
* Avg time: 9:03
* Total Time: 1:30:00
**Rifts T6:**
* 1st: 3:40
* 2nd: 3:30
* 3rd: 3:10
* 4th: 3:39
* 5th: 3:41
* 6th: 2:45
* 7th: 3:42
* 8th: 5:34
* 9th: 4:13
* Final Run: 5:28
*Avg time: 3:56
*Total Time: 39:22
**Stats for Second Trial**
- * Sheet dps: 1.5m
- * Toughness: 9.4m
- * Crit chance: 50.5%
- * Crit Dmg: 389%
- * Element poison: 44%
- * increase spell: Haunt 28%
- * Gems: Boon of the hoarder 37, Bane of the trapped 42, wreath of lightning 38
**Bounties T6**
* 1st: 9:49
* 2th: 9:47
* 3rd: 8:22
* 4th: 8:14
* 5th: 12:52
* 6th; 9:14
* 7th: 10:11
* 8th; 8:54
* 9th: 8:19
* Final Run: 9:40
* Avg time: 9:32
* Total Time: 1:35:00
**Rifts T6**
* 1st: 3:53
* 2nd: 3:57
* 3rd: 3:38
* 4th: 3:23
* 5th: 3:30
* 6th: 4:14
* 7th: 3:23
* 8th: 4:46
* 9th: 4:14
* 10th: 2:45
* Avg: 3:42
* Total Time: 36:57
**Stats for third & final Trial**
- * Sheet dps: 1.5m
- * Toughness: 9.4m
- * Crit chance: 50.5%
- * Crit Dmg: 389%
- * Element poison: 44%
- * Increase spell: Haunt 28%
- * Gem: Boon of the Hoarder 37, Bane of the trapped 42, Wreath of lightning 38
**Bounties T6**
* 1st: 9:21
* 2nd: 8:45
* 3rd: 8:45
* 4th: 9:20
* 5th: 8:58
* 6th: 7:56
* 7th: 7:55
* 8th: 8:58
* 9th: 7:39
* Final Run: 7:40
Avg: 8:31
Total Time: 1:20:16
**Rifts T6**
* 1st: 3:41
* 2nd: 4:08
* 3rd: 3:32
* 4th: 3:33
* 5th: 5:44
* 6th: 4:14
* 7th: 3:33
* 8th: 5:19
* 9th: 3:47
* Final Run: 2:08
* Avg: 3:58
* Total Time: 39:39
**Gem Setup**
Gem Choices are pretty straight forward here, were taking the known two Legendary gems that provide a speed boost while in combat. However since there only two legendary gems that do this, our third option will lean to a gem that will boost the overall damage of the build.
**Bane of the Trapped**
- * Solid Damage increase for our Dots
- * Auto Procs itself @ LV 25
**Wreath of Lighting**
- * Lightning Damage is very solid vs T6 Monsters, if leveled up high enough
- * Provides a Speed boost, while the lightning effect is triggered (requires level 25)
**Boon of the Hoarder**
- * Running this due to the level 25 secondary
- * While picking up gold after slaying an enemy, we will be provided with a solid speed boost
Sincere question: Why run Locust Swarm as a skill when you're using Wormwood?