Rating
+7

2.2 T6 Firebird's speedfarm.

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Hybrid
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Skills

  • Black Hole Blazar
  • Familiar Arcanot
  • Teleport Wormhole
  • Blizzard Apocalypse
  • Storm Armor Scramble
  • Magic Weapon Force Weapon
  • Glass Cannon
  • Illusionist
  • Dominance
  • Evocation

Items

More Details
  • Legendary Gems

    • Gem of Efficacious Toxin
    • Bane of the Powerful
    • Zei's Stone of Vengeance

I'm just gonna take the important stuff here,


Amulet: Hellfire is ofc the best choice if you have a decent one, one extra passive isn't important though. But any decent amu with fire%/chc/chd would do it. I prefer fire% over int, ancient items makes up for the int loss.


Chest: Cindercoat definetly BiS, for RCR and fire%, Blizzard% damage instead of vit. You most likely don't need vit there.


Bracers: Speedbracers, as I would like to call it, one of the most important item for the build, the movement speed buff is 50% and procs if you hit any wreckables, and there are wreckables everywhere, it's good especially for this build because of Blizzard's AoE radius.


Gloves: I prefer shrine gloves, mostly because of fleeting but also for empowered, but FB's might be better if you wanna use Hexing's pants, should be perfect if you're low on paragon. (Let's say under 700). Magefist is a good choice also for it's extra damage to fire element.


Belt: I prefer WH, but Krelm's is a better option if you like to speed up.


Pants: Firebird's or Hexings there, depends if you want 10min shrine effect or 25% more damage and resource generation.


Weapon: Ancient devastator and Ancient furnace would be best in slot. You gain more sheet damage from the furnace and 40-50% bonus to elites, but you'll lose 30-40% fire damage, % fire applies to both white mobs and elites, Also you can't use Hexing's pants or Shrine gloves if you take the furnace, which would be another 25% damage loss from Hexing's. So I would say devastator, no doubt. But I'm not sure if the sheet damage increase from the phoenix would be worth switching . Guess I will update very soon if someone is interested.. but it's only T6 so, no need to worry about that I guess. Not gonna talk about Aether Walker cus I haven't tested it yet and it's not quite important, especially if you're playing in groups with speedbuff from barb / crus, it also lacks damage for this build.


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Gems: Zei's is my favorite, you can stay at the end of the screen while the affected mob is at the other end, and enjoy the loss of your crit stat for socket. No matter if you stay further than 50 yards, but the FB's dot goes off if you're 2.5 screen away from the bleeding mob. Bane of the powerful and Toxin is also the way to go for T6.

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Core: INT % MS,


Offence: CHD > CHC > CDR > IAS


Defensive: Life > w/e


Utility: RCR > LOH > AD / GF

Build Guide

With great gear and gameplay, the rift clears can be incredibly fast, It's also easy to play with as you're only pusing 3 buttons most of the time. I can't say how much I enjoy clear all the floors with good group, the gameplay is easy and should be quite interesting if you're not familiar to Firebird's.


It's originally made for patch 2.1.2 but it's still viable for 2.2, as no major changes were made to the set, or items needed for the build.


Regards,