Skills
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Crippling Wave Rising Tide
- Crippling Wave
Generate: 12 Spirit per attack
Unleash a series of large sweeping attacks that deal 155% weapon damage as Physical to all enemies in front of you.
Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.- Rising Tide
Each enemy hit generates 2.5 additional Spirit.
Crippling Wave's damage turns into Holy. -
Dashing Strike Blinding Speed
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Blinding Speed
Gain 40% increased chance to Dodge for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Cold. -
Mystic Ally Air Ally
- Mystic Ally
Cooldown: 30 seconds
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.- Air Ally
Active: You gain 100 Spirit.
Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4. -
Sweeping Wind Inner Storm
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Inner Storm
As long as your vortex is at 3 or more stacks, you gain 8 Spirit per second.
Sweeping Wind's damage turns into Holy. -
Cyclone Strike Wall of Wind
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Wall of Wind
Enemies are Frozen for 1.5 seconds after being pulled in.
Cyclone Strike's damage turns into Cold. -
Mantra of Healing Time of Need
- Mantra of Healing
Cost: 50 Spirit
Active: Shroud you and your allies with a mystical shield that absorbs up to 62064 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus.
Passive: You and your allies within 60 yards gain 10728 increased Life regeneration. The heal amount is increased by 7% of your Life per Second.
Only one Mantra may be active at a time.- Time of Need
Passive: Mantra of Healing also reduces damage taken by 30% when below 50% Life.
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Harmony
- Harmony
40% of your single elemental resistances from items instead increases your resistance to all elements.
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Unity
- Unity
Each ally affected by your Mantras increases your damage by 5%, up to a maximum of 20%, and has 5% increased damage.
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Transcendence
- Transcendence
Every point of Spirit spent heals you for 429 Life.
Heal amount is increased by 0.4% of your Health Globe Healing Bonus. -
Alacrity
- Alacrity
Increase the attack speed of Spirit Generators by 15%.
Items
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- Inna's Radiance
Set Spirit Stone- Primary Stats
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- +330–524 Dexterity
- +4 Random Magic Properties
- Empty Socket
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 125% for each Mystic Ally you have out.
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- Sunwuko's Balance
Set Shoulders- Primary Stats
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- +91–100 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 3000% increased damage.
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- Sunwuko's Shines
Set Amulet- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
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+626–750 Strength
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+626–750 Intelligence
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 3000% increased damage.
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- Aughild's Rule
Set Chest Armor- Primary Stats
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- +6 Random Magic Properties
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- Aughild's Authority
- Aughild's Power
- Aughild's Search
- Aughild's Rule
- Aughild's Spike
- (2) Set: Reduces damage from melee attacks by 7%Reduces damage from ranged attacks by 7%.
- (3) Set: Reduces damage from elites by 15%Increases damage against elites by 15%
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- Aughild's Search
Set Bracers- Primary Stats
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- +6 Random Magic Properties
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- Aughild's Authority
- Aughild's Power
- Aughild's Search
- Aughild's Rule
- Aughild's Spike
- (2) Set: Reduces damage from melee attacks by 7%Reduces damage from ranged attacks by 7%.
- (3) Set: Reduces damage from elites by 15%Increases damage against elites by 15%
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- Sunwuko's Paws
Set Gloves- Primary Stats
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- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
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+626–750 Strength
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+626–750 Intelligence
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 3000% increased damage.
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- Inna's Favor
Set Belt- Primary Stats
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- +81–85 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 125% for each Mystic Ally you have out.
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- The Crudest Boots
Legendary Boots- Primary Stats
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- +8–9% Movement Speed
- +3 Random Magic Properties
- Secondary Stats
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- Mystic Ally summons two Mystic Allies that fight by your side.
- One of 3 Magic Properties (varies)
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+18–23 Dexterity
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+18–23 Strength
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+18–23 Intelligence
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- Unity
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- Increases damage against elites by 12.0–15.0%
- +2 Random Magic Properties
- Secondary Stats
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- All damage taken is split between wearers of this item.
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
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+24–29 Dexterity
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+24–29 Strength
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+24–29 Intelligence
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- Flying Dragon
Legendary Daibo- Primary Stats
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- +495–787 Dexterity
- +3 Random Magic Properties
- Secondary Stats
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- Chance to double your attack speed when attacking.
- One of 7 Magic Properties (varies)
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+(732–894)–(877–1111) Arcane Damage
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+(732–894)–(877–1111) Poison Damage
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+(732–894)–(877–1111) Lightning Damage
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+(732–894)–(877–1111) Holy Damage
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+(732–894)–(877–1111) Cold Damage
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+(732–894)–(877–1111) Fire Damage
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+(732–894)–(877–1111) Damage
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Head
- Inna's Radiance
- Sunwuko's Crown
- Stat Priority: None
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Shoulders
- Sunwuko's Balance
- Stat Priority: None
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Amulet
- Sunwuko's Shines
- Xephirian Amulet
- Stat Priority: None
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Torso
- Aughild's Rule
- Inna's Vast Expanse
- Stat Priority: None
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Wrists
- Aughild's Search
- Strongarm Bracers
- Stat Priority: None
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Hands
- Sunwuko's Paws
- Stat Priority: None
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Waist
- Inna's Favor
- Stat Priority: None
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Legs
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Feet
- The Crudest Boots
- Stat Priority: None
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Rings
- Unity
- Ring of Royal Grandeur
- Stat Priority: None
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Weapon
- Flying Dragon
- Stat Priority: None
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Offhand
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