## S6 Grievous Wounds Bug

• I was testing the damage modifiers on shadows 6 piece and I came across a bug.

Impale - Grievous Wounds applies an extra 330% CHD on crit, but when this rune is used with Shadow's 6 Piece bonus it does not apply the extra CHD. The bonus is still active while using 2 or 4 pieces but becomes inactive with 6.

Video demonstration for calculations:

Dext: 315
CHD:50
Weapon Damage:34

Non Crit in video = 1,033

=(skill damage*0.01) * weapon damage * (1+dext*0.01)
=(750*0.01) * 34 * (1+305*0.01)
=7.5 * 34 * 4.05
=1,032.75

Crit without grievous wounds in video = 1,549

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01)
=(750*0.01) * 34 * (1+305*0.01) * (1+50*0.01)
=7.5 * 34 * 4.05 * 1.5
=1,549.125

Crit with grievous wounds in video = 4,957

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01)
=(750*0.01) * 34 * (1+305*0.01) * (1+(50+330)*0.01)
=7.5 * 34 * 4.05 * 4.8
=4,957.2

Dext: 1627
CHD:99%
Weapon Damage:34

Non Crit in video = 48,442

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+S2*0.01)
=(750*0.01) * 34 * (1+1627*0.01) * (1+1000*0.01)
=7.5 * 34 * 17.27 * 11
=48,442.35

Crit without grievous wounds in video = 94,600

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+CHD*0.01) * (1+S2*0.01)
=(750*0.01) * 34 * (1+1627*0.01) * (1+99*0.01) * (1+1000*0.01)
=7.5 * 34 * 17.27 * 1.99 * 11
=96,400.2765

Crit with grievous wounds in video = 256,260

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) * (1+S2*0.01)
=(750*0.01) * 34 * (1+1627*0.01) * (1+(99+330)*0.01) * (1+1000*0.01)
=7.5 * 34 * 17.27 * 5.29 * 11
=256,260.0315

Dext: 3461
CHD:99%
Weapon Damage:34

Non Crit in video = 99,886

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+S2*0.01)
=(750*0.01) * 34 * (1+3461*0.01) * (1+1000*0.01)
=7.5 * 34 * 35.61 * 11
=99,886.05

Crit without grievous wounds in video = 198,773

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+CHD*0.01) * (1+S2*0.01)
=(750*0.01) * 34 * (1+3461*0.01) * (1+99*0.01) * (1+1000*0.01)
=7.5 * 34 * 35.61 * 1.99 * 11
=198,773.2395

Crit with grievous wounds = 528,397

=(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) * (1+S2*0.01)
=(750*0.01) * 34 * (1+3461*0.01) * (1+(99+330)*0.01) * (1+1000*0.01)
=7.5 * 34 * 35.61 * 5.29 * 11
=528,397.2045

Dext: 4496
CHD:99%
Weapon Damage:34

Non Crit = 7,004,534

=((skill damage+Shadows 6pc)*0.01) * weapon damage * (1+dext*0.01) * (1+S2*0.01)
=((750+40000)*0.01) * 34 * (1+4496*0.01) * (1+1000*0.01)
=407.5 * 34 * 45.96 * 11
=7,004,533.8

Crit without Grievous Wounds = 13,939,022

=((skill damage+Shadows 6pc)*0.01) * weapon damage * (1+dext*0.01) * (1+CHD*0.01) * (1+S2*0.01)
=((750+40000)*0.01) * 34 * (1+4496*0.01) * (1+99*0.01) * (1+1000*0.01)
=407.5 * 34 * 45.96 * 1.99 * 11
=13,939,022.262

Crit with grievous wounds in game = 13,939,022 ? bugged, missing CHD
→ select Grievous Wounds
→ crit with Grievous Wounds

=((skill damage+Shadows 6pc)*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) * (1+S2*0.01)
=((750+40000)*0.01) * 34 * (1+4496*0.01) * (1+(99+330)*0.01) * (1+1000*0.01)
=407.5 * 34 * 45.96 * 5.29 * 11
=37,053,983.802

Here's another Shadow's 6 piece bug:
http://us.battle.net/d3/en/forum/topic/20419192810
• Grievous Wounds not affecting the 6-piece bonus of Shadow's Mantle is not a bug. In fact, none of the damage bonuses from runes for Impale affect the 6-piece bonus. This is to preserve diversity rather than leave one rune as the obvious, mathematically correct choice. Players shouldn't feel punished because of their set bonus if they'd rather use another rune or element.

On the flip side, the other issue you mention with Convention of Elements does appear to be a bug. The 6-piece bonus of Shadow's Mantle is intended to deal the elemental type of whatever Impale rune is selected, thereby benefitting from Convention of Elements when the appropriate element is active. We've put in a report for this and will be investigating it.