Call of the ancients list of bugs

  • I farmed for immortal king set for a month, and I was disappointed by how bad the AI of the Ancients.

    Problems and bugs:

    1- They get stuck in their place all the time without a reason, I have to run away from them so they teleport to me and start moving again, sometime they get stuck after killing an enemy.

    2-Madawc should always use weapon throw, why is he using melee attack at all?

    3- I don't see Madawc using Seismic slam at all.

    4- I don't see Talic using Leap attack at all.

    5- Most of time Talic WW animation gets stuck forever.

    6- Korlic should use cleave as his main attack, why is he using normal attack and only sometimes cleaves?

    7- I don't see Korlic using furious charge at all.

    it will be a good buff if these issues are fixed.

    I wouldn't complain if Blizzard also straight buffed them, call of the ancient is a weak skill.
  • We’re planning to make several bug fixes to Call of the Ancients in patch 2.1 that should address some of the concerns we’ve seen players reporting with the skill. So, make sure you keep a hold of that Immortal Kings set!

    - The Ancients should no longer sometimes stand idle when they have foes they could be clobbering instead.
    - The Ancients should now use their secondary abilities as indicated on the tooltip.

    Again, these bug fixes are currently expected to arrive with patch 2.1, but we don’t have an estimate to share for the date of that patch at this time. Thanks for all of the reports!
  • 06/03/2014 04:28 PMPosted by DemonPowDuh
    I find that the idle thing happens often with WD pets too. Mostly the Zombie dog w/ tall mans finger and Gargantuan


    I did some digging and found out that these changes will update multiple pets, and not just Call of the Ancients. I'll go over what those changes are, and what pets it should affect. I also want to emphasize that we don’t have an estimate to share for when we expect patch 2.1, but we’re definitely working on it and are looking to provide a PTR.

    • We're making a number improvements to the AI of several pets
    • We're also fixing a number of issues that sometimes prevented some pets from attacking nearby enemies, or caused them to stand still and stop attacking their current target
      • Pets affected by these changes should include:
        • Call of the Ancients
        • Companion
        • Fetish Army
        • Gargantuan
        • Mystic Ally
        • Phalanx
        • Zombie Dogs
  • 06/04/2014 12:56 PMPosted by Omnyth
    What about the issue with the Zuni set that doesn't seem to have ever been addressed. It's like the issue is being entirely ignored lol.


    The issue where summoned fetishes are being overwritten by weaker ones summoned via passive is being addressed in an upcoming patch, but if you're talking about a different bug then please let me know so I can look into it.