#1 - 2013/03/28 10:12:00 PMI think the real reason for player fatigue is due to the maps not being random enough. The place looks similar after five times play through. The developers should also make the map outline random and not just linear - just like in D1 and D2. This way, the game would definitely look fresh every game. Also, the random event holes currently built in are not even remotely noticeable. Every time I get a side quest I go like "oh, this again" instead of "wow, what could be waiting for me" kind of reaction.
Anyone else feeling the same?