#1 - 2012/12/12 02:18:00 PM
"1) We didn't make up the word "fast patch." It's a term used by software developers in general, and we've been using it since long before Diablo III released (most often for World of Warcraft). I don't imagine it's a popular term, though. 2) The patch actually wasn't the main reason for the downtime. We had scheduled maintenance for all Blizzard games in North America this morning.
3) I provided a bit more info about the differences between a normal patch and a fast patch here: http://us.battle.net/d3/en/forum/topic/7379007846?page=3#52
Hope that helps clears some things up!"
Since the thread was locked (not sure why), making this in post in response. Apparently we as a player base are wrong to assume that actual work is being done for diablo. Players (those of us still loyal to the game) are chomping at the bit for new content (or the game to finally leave beta stage). It's insulting to deal with community managers (those who are in the end supposed to represent the player base to the development team and likewise) who rely on jargon and technicalities to avoid having to admit that little to no work is being done and the game is in a very unsatisfactory state. Botting is out of control, none are being banned. Reflect Damage is a problem for most. Errors so numerous I don't even know where to begin with. Rubberbanding still a major issue, AH still incomplete (SOJ search issues and so on). Crafting is trite, I could go on but I would be beating a dead horse. My only point is that there is work to be done, a lot. So is wrong to expect that even just one thing gets fixed? Just tell me that I am wrong for expecting any show of work or progress, I mean it's touted on your end about "all the hard work" but where are the results? Just tell me it's absurd to expect these things and I can drop the issue, but don't avoid the issue and dance around the truth it's deplorable.
