#1 - 2012/05/29 11:01:00 PMDropping the ball.
Making legendary lvl 60 items that arent even close to as good as blue items.
thats what dropping the ball is.
edit: Example here.
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05/29/2012 04:48 PMPosted by AzryelWho doesn't want Legendary items to be the best items in the game?
05/29/2012 04:53 PMPosted by KaMiKaZeBash, have you even read some of the Legendary Item descriptions? The GrandFather for instance, has a crappy 700-800 dps for a 2h sword and it's supposed to be the "most revered" sword in the game? Lmao? Whoever made the Legendary Items was smoking a pipe.
05/29/2012 05:00 PMPosted by PanadyneBut that's not the issue here, the issue here is the legendaries are worse than rares and blues. And that should not be. Please accept that THIS is what players want. For once in my life I am VERY comfortable speaking for everyone. We're accustomed to the term "Legendary" actually MEANING something.
Of course no one here expects a level 30ish legendary to be worthwhile at level 45. That's simply splitting hairs, or obfuscation. But at level 60, a legendary from say, Hell mode, ought to be better than most everything in Hell mode ( or insert advanced mode here).
I don't think anyone with basic common sense believes it is in the best interest of the game to undervalue the rarest drops in the game. We realize you guys are still laying the foundation, it's going to take some time. That's understood. But also be cognizant of the fact that we, as players, don't dig the treatment that the legendaries are getting as of right now. Stand back and count the dollars, but ignore the sentiment at your own risk. This isn't WoW. I'm not on the hook for 15 bucks next month. /wink
Are you able to get/contact the "blue" that is in charge of updating the estimated server status updates? I would really appreciate a heads-up on what the night is looking like, so i can see if I should find something constructive to do with my time. I know this isn't the right forum; but the other ones don't have a "Blue paroling them atm. Plz and thank you!
Are they going to add unique affixes in the way that D2 did? Instead of just buffing the current stats (taking the strength and doubling it) are they going to add INTERESTING affixes that support 'quirky' builds.
I'm fine with perfectly rolled, or well rolled rares having a better overall dps/stats, but make the legendary items good enough that they can compete with the damage/armor of great rares, but other interesting affixes that would have players think about it.
05/29/2012 05:33 PMPosted by SparticusThank you for the Quick Answer, must just be me that can't get in. (Error 37)
05/29/2012 05:47 PMPosted by JasonYou really don't see why people logically think rarer items should be superior to the common if of a similar level? Are you new to games in general? Or why when you are playing inferno you don't really have any use for a level 50 item? You're right we are all just antiquated in our opinions, it couldn't be that you and the 'designers' who have pissed all these people off because you didn't include your radical new philosophies on the box for ex: 'Please don't buy if you want this game to make sense.' Lets just put aside the fact that you have handled launch and the technical side of the game similarly to how my newborn nephew handles a diaper. The game itself is poor, there is no incentive to replay the same levels again and again on another class because they aren't fun when your best course of action is to skip content. There is no risk/reward and no logical way to approach the game so people skip mobs to get to later checkpoints and break vases for loot. I suppose this is your idea of compelling gaming.