Blue, will we see any more large changes/additions?

  • I keep hearing "this is beta changes are for sure" but are we at the point of just balancing items and making sure bugs are fixed / OP is nerfed, or will you actually be making any more major additions or changes to endgame like bounties etc. or adding Devil's Hand or any other things?

    I've been reading a lot of posts and have seen a lot of people complaining about the difficulty being too easy, bounties being too simple (not many types, no secondary or bonus objectives, etc.), and other flaws with endgame like Neph Rifts being over before the dungeon is clear etc.

    Right now it just seems like everyone can just beat the game in a couple days and then there's really no incentive to keep playing since loot rains down from the sky and makes the difficulties obsolete since they're just a gearcheck anyway and not actually harder in terms of like, increasing monster speed or AoE range or aggression or adding hard-mode affixes.

    I'm not really complaining, I think all of the changes so far are amazing and a huge huge improvement on D3 vanilla. But I just really hope we're not already to the point of touching up the #s and just making everything nice and neat. I really hope they have more to add cause it's like 85% there but still feels a bit empty and quick.

    It's like, D3V was a hot dog when we got all hyped up over an advertised and long awaited a steak dinner, and now they're finally giving us a steak instead of a hot dog but it doesn't have any toppings or sides. So yeah I can't really complain but it still feels like an unfinished thing for some reason.

    I just hope blizz has a few more tricks up their sleeve. They were totally on the right path and I hope they aren't pushing back new things until after release. Endgame needs a bit more for sure, more than just balancing.
  • There are a slew of changes happening both behind the scenes right now as well as coming down the pipeline. Some of these changes are able to be implemented via hotfixes on the current Beta while others will take a patch to issue.

    11/26/2013 12:00 PMPosted by Godric
    will you actually be making any more major additions or changes to endgame like bounties etc.


    Bounties are definitely a little too... bountiful at the moment. We have changes recently hotfixed on the Friends & Family Beta to tone down Bounty rewards and increase Nephalem Rift rewards.

    11/26/2013 12:00 PMPosted by Godric
    Right now it just seems like everyone can just beat the game in a couple days and then there's really no incentive to keep playing since loot rains down from the sky and makes the difficulties obsolete since they're just a gearcheck anyway and not actually harder in terms of like, increasing monster speed or AoE range or aggression or adding hard-mode affixes.


    The current legendary acquisition rate is higher than planned for launch. We will continue to tune this to arrive at an ideal reward rate, but in the meantime it allows our beta testers to get their hands on a variety of items for testing purposes.

    Also consider that Bounties are compounding this issue a bit. With the changes I mentioned above regarding reduction in rewards, this should become a bit less of an issue.

    TLDR: It's Beta! Lots is subject to change, and we're not done yet. ;)