Will be new legendaries in RoS?

  • I remember whwn D2X was launched i was amazed how many new legendaries (uniques) have been added to the game.

    My question is there will be new legendaries and set items in RoS or just Loot 2.0?

    Personally I would like to see Shako back and some legendary circlets, diadems.

    Hopefully i will get my first blue post for this :D
  • 11/01/2013 10:54 AMPosted by AlexT
    My question is there will be new legendaries and set items in RoS or just Loot 2.0?


    We're still deciding whether or not brand new Legendaries will be added in the Loot 2.0 patch. Alternatively, we may restrict new Legendaries from dropping until Reaper of Souls is live, or they may be restricted for those with the expansion. That all remains to be seen at this time.

    However, there's a lot of other stuff coming in the patch that may make some Legendaries feel completely different. First, all legacy Legendaries will begin dropping at the level of the monster that dropped it and won't be restricted to their original item level. This means, for instance, you might see a Level 63 Magefist drop after the patch. Because of this, you'll see a much larger variety of Legendaries dropping in general.

    Second, many (but not all) Legendaries will be having their stat budget revisited. This is in addition to the smart drops system and narrowed stat range changes we've mentioned before.

    Lastly, some (but again, not all) Legendaries will be having their powers completely redesigned. These new powers should be build-changing, and encourage you to experiment with your play style. I'm personally looking forward to seeing the kind of creativity that comes out of the community when these new items become available!

    *Edited a bit for clarification.
  • 11/01/2013 06:06 PMPosted by Tarkhan
    I hope that at a minimum there will no longer be items with skills enhancement for a particular class that that class can not use (e.g.: WD skill bonuses on a bow).


    That's the spirit of smart drops. In addition, smart drops won't occur with every single item that drops for you, but when one happens, it will be generally suited for your character (such as getting a larger amount of Intelligence based items on a Witch Doctor or Wizard).
  • 11/01/2013 07:23 PMPosted by CrniVuk
    Hopefully that doesnt mean though that DH will see mighty weapons with dexterity ...


    Smart drops will also affect the types of items that drop for your hero, not just the stats on them. So, basically: if you're getting a smart drop, both the item type and the stats on the item itself will be tailored towards your class.

    As Neva noted, though, items only have a chance to be a smart drop, so you may still see some one-off mighty belts and voodoo masks here and there. Significantly less than before, though.

    11/01/2013 08:02 PMPosted by Executioner
    so are u saying nats gaze will drop again or did u error on saying legacy legendaries


    In this case, legacy Legendaries = Legendaries that drop before the pre-expansion patch goes live. So, no.
  • 11/01/2013 08:13 PMPosted by Zyron
    Kind of like what console has right now?


    Correct. Smart drops on console were actually pulled directly from early Reaper of Souls development plans (those sneaksy designers).
  • Will the new legendary items have an obvious distinction from the "Legacy ones"? If they are completely similar, I can already foresee people stacking up some "bad" level 63 legendary items and re-selling them UNID when the patch hits.

    It could be the color, the shape of the "? or X" or something.


    Great question. I honestly have no idea off-hand; will have to check.
  • is that means I cannot farm with my barb and hoping to find gear to gear my DH ? I like this idea. But did you consider that at some point the only gear you will find is going to be for my barb .
    Sometimes I liked to farm with my barb to gear our heroes I have .


    As noted, not all drops will be smart drops. There's only a chance that an item will be a smart drop (and thus tailored for your Barbarian), which means that you will still be able to farm upgrades for other characters on your account.
  • 11/03/2013 08:26 AMPosted by Wraith
    Will this affect Crafted legendary items?


    Unsure on that at the moment. I'll look into this.

    11/03/2013 10:04 AMPosted by Shn
    Are we going to know when we get a "Smart" drop (visual/sound/etc.)?


    11/03/2013 01:27 PMPosted by Cozi
    The question I have is: will there be some icon or other notification that tells us that the dropped item is a smart drop?


    Smart drops are an internal mechanic, and there really isn't a need for an outward notification that one has occurred. An item that seems more tailored for your class, though, should send off the tip that it was probably (but not always) a smart drop.

    At the end of the day, knowing whether or not an item "dropped smartly" is unlikely to impact whether or not you decide to use it. You'll still be assessing gear based on what stats or procs it ended up with and how that fits into your play-style.
  • Posted by Wraith
    Will this affect Crafted legendary items?

    Unsure on that at the moment. I'll look into this.


    I learned a bit more about the current design for crafting, and wanted to take a moment to share. =) Bear in mind, of course, that this is subject to change as development continues.

    At this time, "smart drops" apply to all items crafted by a character. If it's a general item (like a chest or bracers, for example), the stats on it will be tailored to the character who crafted it. However, there is an exception: if the item in question can only be used by a particular class, the stats will instead roll for the appropriate class. If you craft a mighty belt, for instance, you can expect to see Strength and other Barbarian friendly affixes on it.

    11/04/2013 12:52 PMPosted by Faith
    So in other words, can a class specific item which is not a smart drop, still roll a (main) stat for another class?


    Nope! Class-specific items will only roll stats for the appropriate class, regardless of whether or not the item in question is a smart drop or which character acquires it. No more Int-tastic Mighty Belts or the like.

    Similarly.. If I get a "smart drop" for my WD,will it be a 2 hand Bow with a WD skill? This is sooo absurd 8)


    If it's an item that you can actually equip and it is a "smart drop," the stats will be prioritized for your class. If you can't use it at all though, don't expect it to roll stats that aren't tailored to your class.

    Again, I feel it necessary to mention that we're still iterating on a lot of these details, but this is how smart drops are working as it currently stands.
  • 11/04/2013 03:49 PMPosted by DrothVader
    Are set items considered class specific?


    Set items that are clearly designed for a particular class, such as Natalya's Reflection for example, will only roll the primary stat associated with that class. So, Dexterity for Nat's, Strength for Immortal King's, and so forth.

    11/04/2013 03:49 PMPosted by DrothVader
    By class specific do you mean items that are only equippable by that class, or items that were designed for that class as well?


    I originally meant items that were only usable by a particular class, but I asked for some clarification from the design team as your question hadn't occurred to me. This philosophy does extend to set items that have class-specific features.

    11/04/2013 04:38 PMPosted by JosePeppers
    from how you stated it, this means that the archon recipes that are crafted will be geared towards the crafting class.


    Archon recipes are an exception to the rule, because they already have a basic stat guaranteed when crafting. They will continue to work this way in the pre-expansion patch. Good observation!

    11/04/2013 04:57 PMPosted by Coast
    So will loot 2.0 update the legendary recipes my blacksmith already knows, or will it require me to obtain new ones?


    Loot 2.0 will not alter any existing items or recipes that you currently have (what you have now will become "legacy" items after the patch). There will be new items and recipes introduced for you to acquire in game.

    11/04/2013 06:31 PMPosted by Qwanderer
    This will make crafting much much better. But having a 100% chance of "smart drop" from crafting almost seems like overkill. I guess it really depends on the material costs, but if crafting is always going to have better loot for your character than the drops you get (which presumably will have a much smaller chance at being a smart drop), it will kinda take away from the looting of rares wont it?


    Bear in mind that an item dropping as a "smart drop" means it will roll stats that are generally more useful to you. That doesn't necessarily mean every smart drop is automatically going to be an upgrade, particularly if you are looking to stack certain stats or affixes.

    Rare loot drops are not guaranteed to be smart drops either, and you can expect to also find some items that may be more useful for different characters while you're out adventuring. Crafting is a bit more of a tailored method for acquiring gear, and the gear produced from it reflects that.